Player Matchup

Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DelaiLama420
Geb
Level 120
God Stats
93W - 80L
1,577 SR
Queue Stats
315W - 336L
1,485 Elo+
Solo
Mercury
Mercury
Nangel
Mercury
Level 131
God Stats
1W - 6L
994 SR
Queue Stats
496W - 501L
1,498 Elo+
Solo
Nox
Nox
Xsanctissimox
Nox
Level 107
God Stats
99W - 76L
1,553 SR
Queue Stats
232W - 233L
1,505 Elo+
Solo
Team Averages
Level 97
1,425 SR
1,498 Elo+

VS

Team Averages
Level 85
1,574 SR
1,510 Elo+
Merlin
Merlin
EXtroop
Merlin
Level 53
God Stats
2W - 1L
1,456 SR
Queue Stats
28W - 26L
1,394 Elo+
Solo
Osiris
Osiris
ExpensiveBread
Osiris
Level 103
God Stats
14W - 5L
1,868 SR
Queue Stats
69W - 63L
1,696 Elo+
Party 1
Ullr
Ullr
Kimosahbi
Ullr
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MinimusExtreme
Heimdallr
Level 127
God Stats
15W - 17L
1,548 SR
Queue Stats
64W - 61L
1,461 Elo+
Solo
Chang'e
Chang'e
Seevorr
Chang'e
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
76W - 75L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 1 / 3
10,306
1,031
12,045
6,164
2,484
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
 
Mulan
14
1 / 1 / 4
8,731
873
3,486
6,121
4,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 0
7,840
784
466
3,700
1,933
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Nangel
Mercury
14
0 / 1 / 4
8,307
831
3,187
5,699
2,065
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 3
10,143
1,014
13,188
12,918
5,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

243

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EXtroop
Merlin
15
3 / 2 / 3
9,451
945
6,171
6,587
2,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 1 / 5
8,911
891
5,152
8,088
3,952
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
15
0 / 2 / 6
8,818
882
5,984
9,906
3,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
MinimusExtreme
Heimdallr
16
3 / 2 / 3
10,206
1,021
9,001
6,569
2,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Seevorr
Chang'e
15
2 / 0 / 4
9,137
914
3,968
3,573
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
7
Kills
8
8
Deaths
7
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
3
4.5
L
Mulan
 
Mulan
1
1
4
3
L
0
0
0
0
W
Merlin
EXtroop
Merlin
3
2
3
2.25
W
0
1
5
2.5
W
Ullr
0
2
6
1.5
W
Heimdallr
MinimusExtreme
Heimdallr
3
2
3
2.25
L
Mercury
Nangel
Mercury
0
1
4
2
W
Chang'e
Seevorr
Chang'e
2
0
4
4
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,372
Damage
30,276
34,602
Taken
34,723
16,481
Mitigated
13,855
2,137
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,045
374
0
0
6,164
2,484
0
558
5,603
47,181
0
L
Mulan
 
Mulan
3,486
458
0
747
6,121
4,441
0
2,435
3,686
0
12,228
L
466
0
574
282
3,700
1,933
0
1,567
2,133
4,990
0
W
Merlin
EXtroop
Merlin
6,171
170
0
0
6,587
2,473
0
5,419
1,168
25,106
0
W
5,152
2,040
0
382
8,088
3,952
0
4,925
3,163
0
20,680
W
Ullr
5,984
1,343
0
254
9,906
3,627
0
7,275
2,631
0
18,588
W
Heimdallr
MinimusExtreme
Heimdallr
9,001
4,373
0
0
6,569
2,497
0
5,152
1,417
0
42,836
L
Mercury
Nangel
Mercury
3,187
668
0
72
5,699
2,065
0
2,544
3,155
0
6,177
W
Chang'e
Seevorr
Chang'e
3,968
263
1,186
996
3,573
1,306
0
2,928
645
13,422
0
L
13,188
304
0
462
12,918
5,558
0
3,035
9,880
36,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,327
Gold Earned
46,523
185
Minions Killed
217
5
Camps Cleared
11
850,001
Distance Traveled
928,571
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,306
1,031
83
8
1
230,661
1
L
Mulan
8,731
873
22
2
3
165,804
2
L
Geb
7,840
784
3
0
0
80,295
1
W
Merlin
9,451
945
33
3
1
166,193
0
W
Osiris
8,911
891
43
4
7
220,909
0
W
Ullr
8,818
882
31
3
1
170,504
1
W
Heimdallr
10,206
1,021
91
9
1
174,525
0
L
Mercury
8,307
831
9
1
1
131,091
0
W
Chang'e
9,137
914
19
2
1
196,440
1
L
Nox
10,143
1,014
68
7
0
242,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role