Player Matchup

Jormungandr
Jormungandr
MasterCro
Jormungandr
Level 27
God Stats
5W - 3L
1,650 SR
Queue Stats
41W - 17L
1,628 Elo+
Party 2
Izanami
Izanami
Snapca
Izanami
Level 85
God Stats
9W - 5L
1,589 SR
Queue Stats
163W - 117L
1,606 Elo+
Party 2
Merlin
Merlin
xen0f
Merlin
Level 121
God Stats
6W - 7L
1,564 SR
Queue Stats
275W - 206L
1,572 Elo+
Party 2
Team Averages
Level 78
1,601 SR
1,602 Elo+

VS

Team Averages
Level 73
1,433 SR
1,841 Elo+
Neith
Neith
DjenZeb
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,822 Elo+
Party 1
Jormungandr
Jormungandr
JaZyK
Jormungandr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
2,039 Elo+
Party 1
He Bo
He Bo
McKris
He Bo
Level 115
God Stats
3W - 5L
1,299 SR
Queue Stats
42W - 35L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MasterCro
Jormungandr
10
1 / 9 / 5
11,124
618
4,553
19,065
14,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Snapca
Izanami
15
8 / 7 / 4
14,079
782
17,576
16,017
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
xen0f
Merlin
14
6 / 7 / 8
13,282
738
12,532
13,071
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DjenZeb
Neith
15
10 / 6 / 5
13,577
754
14,298
14,856
4,654
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
JaZyK
Jormungandr
15
7 / 3 / 11
12,828
713
11,658
16,721
6,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
McKris
He Bo
15
6 / 7 / 13
13,196
733
16,660
16,513
5,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
15
Kills
23
23
Deaths
16
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
DjenZeb
Neith
10
6
5
2.08
W
Jormungandr
JaZyK
Jormungandr
7
3
11
4.17
L
Jormungandr
MasterCro
Jormungandr
1
9
5
0.39
W
He Bo
McKris
He Bo
6
7
13
1.79
L
Izanami
Snapca
Izanami
8
7
4
1.43
L
Merlin
xen0f
Merlin
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
42,616
48,153
Taken
48,090
24,072
Mitigated
16,441
5,967
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DjenZeb
Neith
14,298
8,969
0
4,241
14,856
4,654
1,095
4,634
10,222
0
62,740
W
Jormungandr
JaZyK
Jormungandr
11,658
2,456
0
0
16,721
6,770
529
5,374
11,347
47,047
0
L
Jormungandr
MasterCro
Jormungandr
4,553
1,128
539
887
19,065
14,079
119
11,822
7,243
14,661
0
W
He Bo
McKris
He Bo
16,660
872
1,064
5,465
16,513
5,017
1,059
7,101
9,412
64,656
0
L
Izanami
Snapca
Izanami
17,576
12,458
0
2,344
16,017
5,588
2,889
7,238
8,779
0
63,613
L
Merlin
xen0f
Merlin
12,532
313
1,257
940
13,071
4,405
672
9,282
3,789
40,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
39,601
187
Minions Killed
243
0
Camps Cleared
0
840,066
Distance Traveled
878,893
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,577
754
98
5
0
291,283
3
W
Jormungandr
12,828
713
59
3
0
321,785
3
L
Jormungandr
11,124
618
15
1
0
283,216
1
W
He Bo
13,196
733
86
5
0
265,825
3
L
Izanami
14,079
782
107
6
0
285,011
3
L
Merlin
13,282
738
65
4
0
271,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role