Player Matchup

Sobek
Sobek
 
Sobek
Level 8
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
Maneaters
Fenrir
Level 27
God Stats
0W - 3L
1,358 SR
Queue Stats
8W - 11L
1,495 Elo+
Solo
Merlin
Merlin
RL Otter
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,451 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,482 Elo+

VS

Team Averages
Level 45
1,509 SR
1,337 Elo+
Nemesis
Nemesis
CalmAura BK
Nemesis
Level 92
God Stats
3W - 0L
1,736 SR
Queue Stats
304W - 316L
1,339 Elo+
Party 1
Tyr
Tyr
RCarlson99
Tyr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
Z0MBIEKILLER416
Baron Samedi
Level 29
God Stats
10W - 8L
1,291 SR
Queue Stats
290W - 321L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 13 / 2
9,192
613
2,432
16,529
10,856
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Maneaters
Fenrir
11
4 / 9 / 1
10,370
691
3,792
13,989
4,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
RL Otter
Merlin
10
1 / 12 / 2
9,212
614
6,283
13,743
3,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CalmAura BK
Nemesis
13
10 / 0 / 16
11,537
769
8,993
6,273
2,434
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
19 / 3 / 9
12,672
845
16,420
13,232
9,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Z0MBIEKILLER416
Baron Samedi
12
5 / 3 / 21
10,751
717
9,272
8,594
3,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
80
6
Kills
34
34
Deaths
6
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
13
2
0.15
W
Nemesis
CalmAura BK
Nemesis
10
0
16
18
L
Fenrir
Maneaters
Fenrir
4
9
1
0.5
W
19
3
9
7.83
L
Merlin
RL Otter
Merlin
1
12
2
0.17
W
Baron Samedi
Z0MBIEKILLER416
Baron Samedi
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,507
Damage
34,685
44,261
Taken
28,099
19,521
Mitigated
14,713
1,925
Healing
3,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,432
276
0
668
16,529
10,856
0
5,095
11,434
8,620
0
W
Nemesis
CalmAura BK
Nemesis
8,993
2,485
0
617
6,273
2,434
1,241
3,287
2,986
0
31,882
L
Fenrir
Maneaters
Fenrir
3,792
926
0
820
13,989
4,816
0
2,071
11,918
0
19,645
W
16,420
3,973
0
1,199
13,232
9,000
465
3,497
9,735
0
37,254
L
Merlin
RL Otter
Merlin
6,283
969
0
437
13,743
3,849
0
2,156
11,587
29,860
0
W
Baron Samedi
Z0MBIEKILLER416
Baron Samedi
9,272
1,286
767
1,173
8,594
3,279
1,092
1,995
6,599
34,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,774
Gold Earned
34,960
89
Minions Killed
121
0
Camps Cleared
0
672,080
Distance Traveled
817,303
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,192
613
7
0
0
208,550
0
W
Nemesis
11,537
769
51
3
0
296,453
0
L
Fenrir
10,370
691
33
2
0
241,682
0
W
Tyr
12,672
845
43
3
0
278,953
0
L
Merlin
9,212
614
49
3
0
221,848
1
W
Baron Samedi
10,751
717
27
2
0
241,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role