Player Matchup

Medusa
Medusa
CoolAidGamer2015
Medusa
Level 13
God Stats
4W - 6L
1,373 SR
Queue Stats
5W - 11L
1,164 Elo+
Solo
Chaac
Chaac
GonzaloSuclla
Chaac
Level 65
God Stats
12W - 4L
1,500 SR
Queue Stats
94W - 107L
1,263 Elo+
Party 1
Hades
Hades
Tino26033
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 182L
1,171 Elo+
Party 1
Team Averages
Level 31
1,458 SR
1,199 Elo+

VS

Team Averages
Level 36
1,444 SR
1,235 Elo+
Loki
Loki
C3_DEMONNN
Loki
Level 71
God Stats
7W - 7L
1,208 SR
Queue Stats
70W - 65L
1,217 Elo+
Party 2
Fenrir
Fenrir
CallmeFilep
Fenrir
Level 9
God Stats
19W - 17L
1,576 SR
Queue Stats
76W - 70L
1,157 Elo+
Party 2
Bacchus
Bacchus
Junky Boy235
Bacchus
Level 29
God Stats
2W - 2L
1,549 SR
Queue Stats
49W - 50L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
11,189
466
1,874
4,735
2,999
Short Bow

Short Bow

+15%
Attack Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
11 / 2 / 8
16,345
681
27,766
22,365
22,712
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Tino26033
Hades
17
8 / 4 / 10
15,590
650
12,066
15,402
12,258
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
14,055
586
9,392
15,685
5,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
4 / 13 / 3
14,221
593
8,461
20,999
9,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Junky Boy235
Bacchus
15
4 / 2 / 4
16,052
669
10,090
17,073
29,341
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
9
9
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
6
2
0.33
W
Fenrir
4
13
3
0.42
L
1
3
1
0.5
L
11
2
8
7.5
W
Bacchus
Junky Boy235
Bacchus
4
2
4
3
L
Hades
Tino26033
Hades
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,706
Damage
27,943
42,502
Taken
53,757
37,969
Mitigated
43,901
16,616
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,392
3,116
505
1,700
15,685
5,076
1,272
4,093
11,592
0
86,307
W
Fenrir
8,461
1,522
437
2,418
20,999
9,484
946
4,161
16,838
0
20,564
L
1,874
778
0
0
4,735
2,999
116
614
4,121
0
10,346
L
27,766
7,648
790
11,135
22,365
22,712
0
6,825
15,540
0
97,696
W
Bacchus
Junky Boy235
Bacchus
10,090
2,081
0
1,128
17,073
29,341
491
3,924
13,149
44,290
0
L
Hades
Tino26033
Hades
12,066
3,598
1,748
2,943
15,402
12,258
0
2,691
12,711
38,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,124
Gold Earned
44,328
193
Minions Killed
222
0
Camps Cleared
0
891,834
Distance Traveled
1,253,821
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,055
586
147
6
0
425,759
0
W
Fenrir
14,221
593
20
1
0
396,238
0
L
Medusa
11,189
466
18
1
0
120,235
0
L
Chaac
16,345
681
125
5
0
432,341
4
W
Bacchus
16,052
669
55
2
0
431,824
3
L
Hades
15,590
650
50
2
0
339,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role