Player Matchup

Anhur
Anhur
Bronze II
sexanetu
Anhur
Bronze II
Level 102
God Stats
6W - 2L
1,500 SR
Queue Stats
97W - 87L
849 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,500 SR
849 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,500 SR
662 MMR
Medusa
Medusa
Bronze III
thrall999
Medusa
Bronze III
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 87L
662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
sexanetu
Anhur
10
7 / 0 / 0
6,312
1,262
4,814
3,463
1,008
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
FreyaAchillesKaliCamazotz

VS

Bans
FenrirBakasuraAnubisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
thrall999
Medusa
7
0 / 7 / 0
3,843
769
1,260
6,381
729
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
sexanetu
Anhur
7
0
0
7
L
Medusa
thrall999
Medusa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,814
Damage
1,260
3,463
Taken
6,381
1,008
Mitigated
729
750
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
sexanetu
Anhur
4,814
2,734
0
750
3,463
1,008
480
20
3,443
0
21,849
L
Medusa
thrall999
Medusa
1,260
522
0
0
6,381
729
0
0
6,381
0
9,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,312
Gold Earned
3,843
46
Minions Killed
16
0
Camps Cleared
0
72,900
Distance Traveled
74,106
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,312
1,262
46
9
0
72,900
1
L
Medusa
3,843
769
16
3
0
74,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role