Player Matchup

Izanami
Izanami
Bronze I
paroxysm1638
Izanami
Bronze I
Level 65
God Stats
1W - 0L
1,209 SR
Queue Stats
16W - 9L
1,060 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,209 SR
1,060 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 64
1,457 SR
679 MMR
Izanami
Izanami
Bronze II
Showtime Devil
Izanami
Bronze II
Level 64
God Stats
11W - 4L
1,457 SR
Queue Stats
18W - 24L
679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
paroxysm1638
Izanami
16
8 / 0 / 0
11,578
1,053
9,166
7,229
4,322
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BakasuraAnubisUllrHadesHe Bo

VS

Bans
MerlinPoseidonSun WukongAh Muzen CabMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
8,130
739
4,221
11,274
2,836
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Izanami
paroxysm1638
Izanami
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,166
Damage
4,221
7,229
Taken
11,274
4,322
Mitigated
2,836
1,949
Healing
1,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,221
2,907
0
1,626
11,274
2,836
741
154
11,120
0
42,788
W
Izanami
paroxysm1638
Izanami
9,166
6,939
0
1,949
7,229
4,322
2,692
24
7,205
206
81,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,578
Gold Earned
8,130
157
Minions Killed
91
0
Camps Cleared
0
204,448
Distance Traveled
186,817
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,130
739
91
8
0
186,817
3
W
Izanami
11,578
1,053
157
14
0
204,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role