Player Matchup

Artio
Artio
Dodeka_012
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,249 Elo+
Party 1
Merlin
Merlin
Tri_03_
Merlin
Level 18
God Stats
7W - 9L
1,500 SR
Queue Stats
25W - 30L
1,394 Elo+
Party 1
Mulan
Mulan
superslice93
Mulan
Level 15
God Stats
0W - 2L
1,514 SR
Queue Stats
6W - 13L
1,181 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,275 Elo+

VS

Team Averages
Level 41
1,285 SR
1,277 Elo+
Ra
Ra
OffixialJBuggin
Ra
Level 29
God Stats
4W - 4L
1,193 SR
Queue Stats
44W - 55L
1,238 Elo+
Party 2
Artemis
Artemis
TheSweatySacks
Artemis
Level 25
God Stats
12W - 8L
1,469 SR
Queue Stats
210W - 232L
1,327 Elo+
Solo
Geb
Geb
manaister
Geb
Level 68
God Stats
1W - 1L
1,193 SR
Queue Stats
24W - 32L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
2 / 5 / 2
11,326
629
5,000
15,813
14,779
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Tri_03_
Merlin
9
0 / 8 / 2
9,501
528
4,128
9,358
2,926
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 7 / 0
11,228
624
8,789
17,226
12,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
9,215
512
523
532
139
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
16 / 4 / 4
14,149
786
22,842
13,430
5,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 2 / 12
11,711
651
6,255
10,523
12,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
20
20
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
2
5
2
0.6
W
2
0
0
2
W
16
4
4
4.5
L
Merlin
Tri_03_
Merlin
0
8
2
0.13
W
2
2
12
4
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,917
Damage
29,620
42,397
Taken
24,485
30,296
Mitigated
18,186
7,191
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
5,000
242
1,228
3,007
15,813
14,779
288
3,180
12,633
26,545
0
W
523
0
87
116
532
139
0
101
431
4,295
0
W
22,842
12,937
0
6,119
13,430
5,506
2,778
4,665
8,765
0
80,665
L
Merlin
Tri_03_
Merlin
4,128
346
0
0
9,358
2,926
248
1,195
8,163
17,965
0
W
6,255
866
159
3,063
10,523
12,541
187
4,418
6,105
22,259
0
L
8,789
2,056
0
2,956
17,226
12,591
388
2,520
14,706
0
47,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,055
Gold Earned
35,075
145
Minions Killed
131
0
Camps Cleared
0
832,268
Distance Traveled
645,062
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,326
629
28
2
0
328,104
4
W
Ra
9,215
512
6
0
0
45,171
1
W
Artemis
14,149
786
103
6
0
288,140
0
L
Merlin
9,501
528
33
2
0
224,281
4
W
Geb
11,711
651
22
1
0
311,751
3
L
Mulan
11,228
624
84
5
0
279,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role