Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Chekii0
Neith
Level 160
God Stats
1W - 1L
1,267 SR
Queue Stats
66W - 20L
1,706 Elo+
Party 2
Ymir
Ymir
MakiDriul
Ymir
Level 22
God Stats
3W - 0L
1,985 SR
Queue Stats
65W - 6L
1,870 Elo+
Party 2
Team Averages
Level 126
1,550 SR
1,615 Elo+

VS

Team Averages
Level 78
1,531 SR
1,520 Elo+
Neith
Neith
Blaketopley13
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 1
Zeus
Zeus
Fizzypup Skies
Zeus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 26L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
crimsontiger77
Kukulkan
Level 18
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 1
Xing Tian
Xing Tian
joshyben11
Xing Tian
Level 100
God Stats
1W - 1L
1,738 SR
Queue Stats
5W - 6L
1,669 Elo+
Party 1
Vulcan
Vulcan
rawgo99
Vulcan
Level 125
God Stats
0W - 1L
1,696 SR
Queue Stats
39W - 45L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
16 / 3 / 24
11,795
983
16,987
10,242
3,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
 
Bellona
16
9 / 3 / 28
10,755
896
11,664
14,444
16,845
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
 
Izanami
11
1 / 3 / 9
8,441
703
1,397
5,282
2,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Chekii0
Neith
18
20 / 1 / 23
12,412
1,034
30,919
10,684
4,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
4 / 4 / 24
10,032
836
4,692
10,434
11,399
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 2
10,000
833
3,282
14,030
6,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
5 / 11 / 2
9,173
764
13,880
13,816
4,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
13
1 / 12 / 3
8,104
675
3,353
12,936
5,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
joshyben11
Xing Tian
14
1 / 9 / 5
8,298
692
5,006
17,088
11,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
rawgo99
Vulcan
14
0 / 8 / 5
7,914
660
7,757
10,028
4,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
29
50
Kills
12
14
Deaths
50
108
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
16
3
24
9.33
W
Bellona
 
Bellona
9
3
28
7.67
W
Izanami
 
Izanami
1
3
9
1.83
L
5
10
2
0.6
W
Neith
Chekii0
Neith
20
1
23
31.5
L
5
11
2
0.55
W
Ymir
4
4
24
4
L
Kukulkan
1
12
3
0.21
L
Xing Tian
joshyben11
Xing Tian
1
9
5
0.39
L
Vulcan
rawgo99
Vulcan
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,659
Damage
33,278
51,086
Taken
67,898
39,053
Mitigated
31,274
22,277
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,987
1,037
1,224
3,338
10,242
3,993
853
7,589
2,653
34,383
0
W
Bellona
 
Bellona
11,664
3,653
1,569
4,427
14,444
16,845
227
6,112
7,841
328
19,196
W
Izanami
 
Izanami
1,397
461
548
955
5,282
2,084
1,943
3,167
2,115
0
7,364
L
3,282
985
851
937
14,030
6,255
0
4,157
9,873
0
6,044
W
Neith
Chekii0
Neith
30,919
16,148
998
6,449
10,684
4,732
2,092
6,907
3,777
0
49,251
L
13,880
403
662
1,822
13,816
4,700
0
5,277
8,539
21,892
0
W
Ymir
4,692
646
2,061
708
10,434
11,399
496
6,221
4,213
10,987
0
L
Kukulkan
3,353
454
676
200
12,936
5,024
0
3,701
9,235
11,650
0
L
Xing Tian
joshyben11
Xing Tian
5,006
294
0
341
17,088
11,009
0
6,554
10,534
10,456
0
L
Vulcan
rawgo99
Vulcan
7,757
3,697
405
318
10,028
4,286
0
2,180
7,848
22,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,435
Gold Earned
43,489
121
Minions Killed
73
0
Camps Cleared
0
995,359
Distance Traveled
881,793
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,795
983
25
2
0
226,557
0
W
Bellona
10,755
896
16
1
0
239,247
0
W
Izanami
8,441
703
24
2
0
97,141
0
L
Neith
10,000
833
5
0
0
161,255
0
W
Neith
12,412
1,034
43
4
0
217,589
4
L
Zeus
9,173
764
21
2
0
167,839
0
W
Ymir
10,032
836
13
1
0
214,825
1
L
Kukulkan
8,104
675
5
0
0
168,066
0
L
Xing Tian
8,298
692
14
1
0
185,246
2
L
Vulcan
7,914
660
28
2
0
199,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role