Player Matchup

Neith
Neith
AG J3W
Neith
Level 34
God Stats
44W - 48L
1,584 SR
Queue Stats
154W - 169L
1,570 Elo+
Party 1
Thanatos
Thanatos
AG Radiation
Thanatos
Level 15
God Stats
9W - 5L
1,863 SR
Queue Stats
62W - 51L
1,681 Elo+
Party 1
Ymir
Ymir
BlaydesProdigy
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 110L
1,499 Elo+
Solo
Olorun
Olorun
BrendanMaxwellYT
Olorun
Level 32
God Stats
4W - 2L
1,783 SR
Queue Stats
62W - 55L
1,645 Elo+
Solo
Bellona
Bellona
nAPEalm
Bellona
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
74W - 63L
1,766 Elo+
Solo
Team Averages
Level 26
1,646 SR
1,632 Elo+

VS

Team Averages
Level 29
1,648 SR
1,632 Elo+
Artio
Artio
 
Artio
Level 17
God Stats
8W - 3L
1,735 SR
Queue Stats
25W - 22L
1,619 Elo+
Solo
King Arthur
King Arthur
Arturia Q
King Arthur
Level 26
God Stats
6W - 6L
1,858 SR
Queue Stats
65W - 31L
1,914 Elo+
Solo
Mercury
Mercury
JesseBalloon
Mercury
Level 9
God Stats
21W - 14L
1,500 SR
Queue Stats
407W - 373L
1,686 Elo+
Party 2
Agni
Agni
ScrewJews
Agni
Level 28
God Stats
2W - 2L
1,321 SR
Queue Stats
41W - 35L
1,553 Elo+
Party 2
Izanami
Izanami
ShakerMuffin642
Izanami
Level 64
God Stats
9W - 5L
1,828 SR
Queue Stats
112W - 87L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AG J3W
Neith
5
0 / 2 / 0
3,137
627
1,738
2,618
484
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
AG Radiation
Thanatos
5
0 / 1 / 0
3,443
689
944
3,489
765
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
1,017
203
0
0
0
6
0 / 2 / 0
3,313
663
1,150
2,748
860
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
nAPEalm
Bellona
5
0 / 1 / 0
3,384
677
1,857
3,253
2,903
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
1 / 0 / 2
3,706
741
390
1,471
472
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Arturia Q
King Arthur
7
1 / 0 / 0
4,210
842
2,355
3,113
2,434
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mercury
JesseBalloon
Mercury
6
1 / 0 / 2
4,036
807
399
1,732
405
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Agni
8
3 / 0 / 1
4,770
954
2,481
1,989
523
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 1
3,900
780
1,434
2,036
317
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
2
2
L
Neith
AG J3W
Neith
0
2
0
0
L
Thanatos
AG Radiation
Thanatos
0
1
0
0
W
King Arthur
Arturia Q
King Arthur
1
0
0
1
L
0
0
0
0
L
0
2
0
0
W
Mercury
JesseBalloon
Mercury
1
0
2
2
W
Agni
3
0
1
3.5
W
0
0
1
0.5
L
Bellona
nAPEalm
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,689
Damage
7,059
12,108
Taken
10,341
5,012
Mitigated
4,151
5,903
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
390
133
0
307
1,471
472
682
51
1,420
1,963
0
L
Neith
AG J3W
Neith
1,738
892
0
835
2,618
484
0
390
2,228
0
11,842
L
Thanatos
AG Radiation
Thanatos
944
241
0
2,712
3,489
765
0
526
2,963
0
14,123
W
King Arthur
Arturia Q
King Arthur
2,355
569
0
1,957
3,113
2,434
0
0
3,113
0
18,427
L
0
0
0
0
0
0
0
0
0
0
0
L
1,150
654
0
814
2,748
860
0
1,955
793
12,910
0
W
Mercury
JesseBalloon
Mercury
399
339
0
970
1,732
405
0
234
1,498
0
10,627
W
Agni
2,481
432
0
367
1,989
523
0
865
1,124
19,786
0
W
1,434
1,003
0
1,266
2,036
317
1,544
0
2,036
0
21,641
L
Bellona
nAPEalm
Bellona
1,857
1,011
0
1,542
3,253
2,903
0
0
3,253
0
15,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,294
Gold Earned
20,622
110
Minions Killed
159
0
Camps Cleared
0
393,598
Distance Traveled
542,040
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,706
741
1
0
0
115,784
2
L
Neith
3,137
627
21
4
0
88,505
1
L
Thanatos
3,443
689
33
7
0
116,378
0
W
King Arthur
4,210
842
38
8
0
113,713
2
L
Ymir
1,017
203
0
0
0
0
0
L
Olorun
3,313
663
23
5
0
80,423
0
W
Mercury
4,036
807
29
6
0
116,639
0
W
Agni
4,770
954
41
8
0
106,552
2
W
Izanami
3,900
780
50
10
0
89,352
0
L
Bellona
3,384
677
33
7
0
108,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role