Player Matchup

Da Ji
Da Ji
Alexxus03
Da Ji
Level 29
God Stats
5W - 10L
1,528 SR
Queue Stats
85W - 85L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
K1dstr_43
Sun Wukong
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 77L
1,193 Elo+
Party 1
Merlin
Merlin
RoLintza
Merlin
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
20W - 20L
1,389 Elo+
Party 2
Sylvanus
Sylvanus
The419Panda
Sylvanus
Level 40
God Stats
5W - 10L
1,500 SR
Queue Stats
186W - 261L
1,206 Elo+
Party 1
Neith
Neith
broscanu86
Neith
Level 46
God Stats
6W - 7L
1,658 SR
Queue Stats
63W - 80L
1,366 Elo+
Party 2
Team Averages
Level 35
1,537 SR
1,318 Elo+

VS

Team Averages
Level 46
1,541 SR
1,339 Elo+
Artemis
Artemis
AkshayKhan
Artemis
Level 66
God Stats
27W - 19L
1,685 SR
Queue Stats
92W - 107L
1,394 Elo+
Party 3
Nemesis
Nemesis
Be Aine
Nemesis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Natsu-Goku
Ymir
Level 48
God Stats
12W - 17L
1,345 SR
Queue Stats
45W - 55L
1,303 Elo+
Party 3
Ra
Ra
Sezner
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,114 Elo+
Party 3
Sylvanus
Sylvanus
jose_matu_12
Sylvanus
Level 68
God Stats
2W - 2L
1,675 SR
Queue Stats
15W - 17L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alexxus03
Da Ji
17
7 / 10 / 1
11,390
475
17,720
21,823
8,842
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
K1dstr_43
Sun Wukong
16
0 / 5 / 1
9,674
403
4,195
20,149
14,568
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
RoLintza
Merlin
18
6 / 4 / 6
11,840
493
18,585
17,422
5,976
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
The419Panda
Sylvanus
12
1 / 11 / 2
8,681
362
5,887
20,984
9,359
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
14
0 / 11 / 2
9,410
392
5,992
18,616
5,516
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AkshayKhan
Artemis
20
22 / 0 / 5
15,405
642
28,222
11,475
5,760
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
Be Aine
Nemesis
18
2 / 3 / 9
12,272
511
10,321
17,228
7,036
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 1 / 20
14,143
589
12,695
19,633
19,252
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ra
16
2 / 9 / 8
11,212
467
6,294
12,581
4,321
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
jose_matu_12
Sylvanus
20
10 / 1 / 9
13,880
578
20,511
20,475
11,995
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
14
Kills
41
41
Deaths
14
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
AkshayKhan
Artemis
22
0
5
24.5
L
Da Ji
Alexxus03
Da Ji
7
10
1
0.75
W
Nemesis
Be Aine
Nemesis
2
3
9
2.17
L
Sun Wukong
K1dstr_43
Sun Wukong
0
5
1
0.1
W
5
1
20
15
L
Merlin
RoLintza
Merlin
6
4
6
2.25
W
Ra
2
9
8
0.67
L
Sylvanus
The419Panda
Sylvanus
1
11
2
0.18
L
Neith
0
11
2
0.09
W
Sylvanus
jose_matu_12
Sylvanus
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,379
Damage
78,043
98,994
Taken
81,392
44,261
Mitigated
48,364
20,916
Healing
43,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AkshayKhan
Artemis
28,222
16,789
1,260
8,442
11,475
5,760
11,143
1,395
10,080
0
107,391
L
Da Ji
Alexxus03
Da Ji
17,720
4,947
0
3,550
21,823
8,842
172
7,875
13,948
439
71,243
W
Nemesis
Be Aine
Nemesis
10,321
5,053
0
5,782
17,228
7,036
0
4,376
12,852
0
87,589
L
Sun Wukong
K1dstr_43
Sun Wukong
4,195
1,193
0
3,991
20,149
14,568
1,465
8,992
11,157
0
54,367
W
12,695
1,779
671
5,560
19,633
19,252
1,365
7,580
12,053
60,839
0
L
Merlin
RoLintza
Merlin
18,585
964
474
4,990
17,422
5,976
501
9,177
8,245
84,360
0
W
Ra
6,294
1,157
1,049
1,535
12,581
4,321
131
7,636
4,945
54,481
0
L
Sylvanus
The419Panda
Sylvanus
5,887
1,101
1,093
3,191
20,984
9,359
550
6,500
14,484
23,955
0
L
Neith
5,992
2,252
0
3,627
18,616
5,516
1,426
6,956
11,660
0
57,477
W
Sylvanus
jose_matu_12
Sylvanus
20,511
3,007
6,932
12,239
20,475
11,995
1,307
3,924
16,551
76,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,995
Gold Earned
66,912
471
Minions Killed
564
0
Camps Cleared
0
1,842,212
Distance Traveled
2,168,608
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,405
642
149
6
0
451,638
5
L
Da Ji
11,390
475
99
4
0
399,700
2
W
Nemesis
12,272
511
111
5
0
489,318
2
L
Sun Wukong
9,674
403
93
4
0
432,660
0
W
Ymir
14,143
589
84
4
0
464,585
2
L
Merlin
11,840
493
136
6
0
388,637
4
W
Ra
11,212
467
93
4
0
374,403
2
L
Sylvanus
8,681
362
35
1
0
299,917
4
L
Neith
9,410
392
108
5
0
321,298
1
W
Sylvanus
13,880
578
127
5
0
388,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role