Player Matchup

Merlin
Merlin
 
Merlin
Level 15
God Stats
1W - 2L
1,355 SR
Queue Stats
3W - 10L
1,099 Elo+
Party 2
Set
Set
NazoKabnack
Set
Level 26
God Stats
1W - 1L
1,764 SR
Queue Stats
4W - 10L
1,127 Elo+
Party 2
Sobek
Sobek
Zombieshark17
Sobek
Level 27
God Stats
3W - 2L
1,520 SR
Queue Stats
188W - 190L
1,288 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,171 Elo+

VS

Team Averages
Level 12
1,261 SR
1,000 Elo+
Heimdallr
Heimdallr
BlondeOstrich
Heimdallr
Level 14
God Stats
2W - 3L
1,355 SR
Queue Stats
5W - 15L
970 Elo+
Party 1
Fenrir
Fenrir
ChaWare92
Fenrir
Level 14
God Stats
2W - 1L
1,265 SR
Queue Stats
5W - 10L
943 Elo+
Party 1
Achilles
Achilles
gatorhunter0612
Achilles
Level 9
God Stats
1W - 3L
1,164 SR
Queue Stats
3W - 8L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
4 / 10 / 3
9,334
667
8,661
13,134
3,754
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 9 / 4
10,754
768
10,563
16,237
6,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 8 / 6
9,333
667
5,357
13,770
6,915
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlondeOstrich
Heimdallr
14
10 / 8 / 12
11,678
834
14,425
13,084
4,745
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ChaWare92
Fenrir
12
8 / 0 / 10
11,232
802
9,748
10,587
7,185
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
12
9 / 5 / 13
11,027
788
10,436
14,092
9,592
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
13
Kills
27
27
Deaths
13
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
10
3
0.55
W
Heimdallr
BlondeOstrich
Heimdallr
10
8
12
2
W
Fenrir
ChaWare92
Fenrir
8
0
10
13
L
7
9
4
1
L
2
8
6
0.63
W
Achilles
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
34,609
43,141
Taken
37,763
17,242
Mitigated
21,522
3,214
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,661
1,835
0
0
13,134
3,754
143
12
13,122
32,396
0
W
Heimdallr
BlondeOstrich
Heimdallr
14,425
9,724
0
1,592
13,084
4,745
2,043
4,696
8,388
0
38,469
W
Fenrir
ChaWare92
Fenrir
9,748
3,548
0
1,236
10,587
7,185
545
3,504
7,083
0
27,407
L
10,563
5,850
0
2,673
16,237
6,573
0
0
16,237
0
24,258
L
5,357
159
0
541
13,770
6,915
0
0
13,769
13,505
0
W
Achilles
10,436
3,480
0
565
14,092
9,592
563
6,008
8,084
0
24,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,421
Gold Earned
33,937
109
Minions Killed
110
0
Camps Cleared
0
705,755
Distance Traveled
806,236
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,334
667
54
4
0
192,642
2
W
Heimdallr
11,678
834
45
3
0
232,634
0
W
Fenrir
11,232
802
38
3
0
316,824
0
L
Set
10,754
768
29
2
0
263,960
2
L
Sobek
9,333
667
26
2
0
249,153
0
W
Achilles
11,027
788
27
2
0
256,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role