Player Matchup

Nemesis
Nemesis
Never_Zeus_
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
838 Elo+
Party 2
Susano
Susano
RTN_Couper2309
Susano
Level 5
God Stats
0W - 2L
1,111 SR
Queue Stats
0W - 3L
699 Elo+
Party 2
Ravana
Ravana
RTN_lezzooh352
Ravana
Level 7
God Stats
0W - 2L
1,111 SR
Queue Stats
0W - 4L
838 Elo+
Party 2
Team Averages
Level 6
1,240 SR
792 Elo+

VS

Team Averages
Level 20
1,417 SR
960 Elo+
Fafnir
Fafnir
BliTZ_MAT_Snip
Fafnir
Level 22
God Stats
1W - 4L
1,043 SR
Queue Stats
35W - 63L
825 Elo+
Party 1
Eset
Eset
MonFionSentBon
Eset
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 41L
862 Elo+
Party 1
Nike
Nike
neosamba06
Nike
Level 26
God Stats
1W - 5L
1,708 SR
Queue Stats
4W - 11L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Never_Zeus_
Nemesis
12
5 / 13 / 4
10,707
765
9,725
17,592
6,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
4 / 14 / 5
10,048
718
4,249
14,390
14,220
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate

Breastplate

+20
Physical Protection

11
4 / 13 / 6
10,235
731
8,772
14,095
8,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 15
10,561
754
5,303
10,329
9,486
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
19 / 6 / 12
12,836
917
14,678
11,983
4,219
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
18 / 2 / 15
12,957
926
16,932
12,308
4,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
13
Kills
40
40
Deaths
13
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
5
15
2.1
W
19
6
12
4.17
L
Nemesis
Never_Zeus_
Nemesis
5
13
4
0.54
L
4
14
5
0.46
L
4
13
6
0.54
W
18
2
15
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
36,913
46,077
Taken
34,620
29,240
Mitigated
18,622
2,693
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,303
2,362
0
1,076
10,329
9,486
559
0
10,329
8,501
0
W
14,678
6,548
596
2,504
11,983
4,219
2,285
44
11,939
36,790
0
L
Nemesis
Never_Zeus_
Nemesis
9,725
4,539
0
1,914
17,592
6,639
0
9,305
8,287
0
29,111
L
4,249
1,316
0
0
14,390
14,220
0
6,402
7,988
0
11,968
L
8,772
2,434
0
779
14,095
8,381
0
4,274
9,821
0
17,041
W
16,932
4,995
710
963
12,308
4,917
396
0
12,308
0
41,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
36,354
58
Minions Killed
111
0
Camps Cleared
0
599,089
Distance Traveled
658,881
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,561
754
10
1
0
173,638
0
W
Eset
12,836
917
47
3
0
198,849
0
L
Nemesis
10,707
765
41
3
0
217,581
3
L
Susano
10,048
718
5
0
0
180,346
0
L
Ravana
10,235
731
12
1
0
201,162
1
W
Nike
12,957
926
54
4
0
286,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role