Player Matchup

Olorun
Olorun
NINJA_FAKE10
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,179 Elo+
Solo
Izanami
Izanami
R0CK3T R4CC00N
Izanami
Level 28
God Stats
38W - 26L
1,539 SR
Queue Stats
51W - 41L
1,384 Elo+
Party 2
Cerberus
Cerberus
alfi0114
Cerberus
Level 17
God Stats
4W - 3L
1,524 SR
Queue Stats
64W - 56L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
lasersam123
Baron Samedi
Level 19
God Stats
28W - 13L
1,643 SR
Queue Stats
39W - 35L
1,369 Elo+
Party 2
Vamana
Vamana
sharkattack1385
Vamana
Level 10
God Stats
5W - 3L
1,379 SR
Queue Stats
15W - 18L
1,284 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,300 Elo+

VS

Team Averages
Level 13
1,385 SR
1,272 Elo+
Nemesis
Nemesis
 
Nemesis
Level 14
God Stats
16W - 20L
1,161 SR
Queue Stats
29W - 47L
1,142 Elo+
Party 1
Skadi
Skadi
DracotheDragon_5
Skadi
Level 14
God Stats
19W - 24L
1,184 SR
Queue Stats
21W - 27L
1,241 Elo+
Party 1
Pele
Pele
LostBurrito9644
Pele
Level 6
God Stats
4W - 8L
1,500 SR
Queue Stats
7W - 14L
1,263 Elo+
Party 1
Cerberus
Cerberus
Todaytitan07
Cerberus
Level 25
God Stats
10W - 11L
1,580 SR
Queue Stats
14W - 13L
1,506 Elo+
Solo
Janus
Janus
msil1234567890
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
3 / 13 / 25
13,447
961
18,585
25,019
15,858
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 5 / 15
16,990
1,214
37,229
23,407
7,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
alfi0114
Cerberus
19
0 / 2 / 21
12,257
876
5,235
16,195
5,913
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
lasersam123
Baron Samedi
20
9 / 5 / 21
14,805
1,058
27,617
18,855
7,037
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 5 / 23
15,463
1,105
20,765
21,810
17,335
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
11 / 7 / 10
15,168
1,083
27,627
26,937
12,765
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
5 / 5 / 14
13,608
972
22,393
19,596
8,102
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 11 / 14
15,357
1,097
23,829
25,226
13,532
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Todaytitan07
Cerberus
20
4 / 5 / 13
14,168
1,012
12,155
31,018
36,385
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
0 / 12 / 14
12,491
892
13,385
20,020
7,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
95
40
Kills
30
30
Deaths
40
105
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
11
7
10
2.29
L
5
5
14
2.4
L
10
11
14
1.55
W
Olorun
3
13
25
1.19
W
17
5
15
4.9
L
Cerberus
Todaytitan07
Cerberus
4
5
13
2.1
W
Cerberus
alfi0114
Cerberus
0
2
21
5.25
W
Baron Samedi
lasersam123
Baron Samedi
9
5
21
3.9
L
0
12
14
0.58
W
11
5
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,431
Damage
99,389
105,286
Taken
122,797
53,584
Mitigated
78,042
24,342
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
27,627
13,964
0
1,044
26,937
12,765
0
10,762
14,587
0
38,795
L
22,393
14,744
0
0
19,596
8,102
0
9,689
9,907
0
28,714
L
23,829
8,559
0
1,657
25,226
13,532
0
9,799
15,427
0
51,275
W
Olorun
18,585
10,723
2,600
3,437
25,019
15,858
0
6,559
18,460
35,290
0
W
37,229
29,665
0
5,708
23,407
7,441
0
7,821
15,586
0
80,238
L
Cerberus
Todaytitan07
Cerberus
12,155
364
0
5,318
31,018
36,385
0
10,925
20,093
42,861
0
W
Cerberus
alfi0114
Cerberus
5,235
69
276
1,151
16,195
5,913
0
2,355
13,840
12,946
0
W
Baron Samedi
lasersam123
Baron Samedi
27,617
2,920
3,751
3,822
18,855
7,037
0
5,032
13,823
43,727
0
L
13,385
1,598
0
111
20,020
7,258
0
10,262
8,208
31,981
0
W
20,765
9,262
0
3,597
21,810
17,335
0
3,773
18,037
0
35,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,962
Gold Earned
70,792
241
Minions Killed
224
4
Camps Cleared
4
1,142,654
Distance Traveled
1,334,776
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,168
1,083
25
2
1
330,373
0
L
Skadi
13,608
972
13
1
0
286,098
0
L
Pele
15,357
1,097
67
5
1
277,675
0
W
Olorun
13,447
961
33
2
0
199,526
0
W
Izanami
16,990
1,214
127
9
1
220,111
0
L
Cerberus
14,168
1,012
72
5
1
232,044
2
W
Cerberus
12,257
876
10
1
1
207,376
1
W
Baron Samedi
14,805
1,058
45
3
1
246,835
1
L
Janus
12,491
892
47
3
1
208,586
0
W
Vamana
15,463
1,105
26
2
1
268,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role