Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
GoT_MiLk_PoW
Fenrir
Level 122
God Stats
2W - 3L
1,398 SR
Queue Stats
327W - 294L
1,663 Elo+
Solo
Janus
Janus
Holyjeremiah215
Janus
Level 123
God Stats
7W - 12L
1,703 SR
Queue Stats
135W - 108L
1,672 Elo+
Solo
Ullr
Ullr
TheLegendofKyle
Ullr
Level 141
God Stats
7W - 3L
1,688 SR
Queue Stats
310W - 279L
1,663 Elo+
Solo
Team Averages
Level 141
1,558 SR
1,600 Elo+

VS

Team Averages
Level 145
1,621 SR
1,709 Elo+
Heimdallr
Heimdallr
FYB Hot Box
Heimdallr
Level 146
God Stats
22W - 17L
1,615 SR
Queue Stats
456W - 387L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
FYB Ikari
Sun Wukong
Level 136
God Stats
21W - 16L
1,587 SR
Queue Stats
586W - 496L
1,695 Elo+
Party 1
Bacchus
Bacchus
GungBunghisKung
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,670 Elo+
Solo
Merlin
Merlin
ITZ ICY HOT
Merlin
Level 156
God Stats
7W - 3L
1,902 SR
Queue Stats
307W - 253L
1,711 Elo+
Solo
Nemesis
Nemesis
Selisaro
Nemesis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 112L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 2 / 6
8,802
587
4,956
8,483
3,332
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
 
Sobek
12
4 / 1 / 8
8,380
559
4,052
8,856
5,999
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
14
2 / 3 / 0
8,054
537
10,584
14,102
14,576
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 3 / 4
8,243
550
6,615
4,847
1,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 1 / 3
8,937
596
5,917
6,295
1,916
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FYB Hot Box
Heimdallr
12
1 / 6 / 2
6,846
456
3,990
8,555
2,830
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
FYB Ikari
Sun Wukong
12
0 / 3 / 2
6,991
466
8,690
11,885
13,977
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 3 / 3
7,407
494
2,586
8,704
7,814
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
13
3 / 4 / 3
7,991
533
5,999
6,102
1,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Selisaro
Nemesis
14
6 / 1 / 2
8,773
585
6,946
8,678
3,021
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
17
Kills
10
10
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
2
6
2
W
Sobek
 
Sobek
4
1
8
8
L
Heimdallr
FYB Hot Box
Heimdallr
1
6
2
0.33
L
Sun Wukong
FYB Ikari
Sun Wukong
0
3
2
0.33
W
Fenrir
2
3
0
0.67
L
0
3
3
0.5
W
5
3
4
2.33
L
Merlin
3
4
3
1.13
L
Nemesis
Selisaro
Nemesis
6
1
2
7
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,124
Damage
28,211
42,583
Taken
43,924
27,099
Mitigated
29,636
15,420
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,956
2,122
0
3,158
8,483
3,332
0
2,382
6,101
0
67,052
W
Sobek
 
Sobek
4,052
199
0
3,124
8,856
5,999
0
3,246
5,610
19,828
0
L
Heimdallr
FYB Hot Box
Heimdallr
3,990
2,023
0
1,227
8,555
2,830
0
3,726
4,829
0
33,368
L
Sun Wukong
FYB Ikari
Sun Wukong
8,690
2,801
0
5,341
11,885
13,977
0
238
11,647
0
37,475
W
Fenrir
10,584
4,413
0
7,410
14,102
14,576
406
0
14,102
0
48,133
L
2,586
560
0
2,090
8,704
7,814
0
1,980
6,724
27,174
0
W
6,615
474
0
290
4,847
1,276
118
1,590
3,257
47,776
0
L
Merlin
5,999
60
0
1,363
6,102
1,994
0
3,105
2,997
49,219
0
L
Nemesis
Selisaro
Nemesis
6,946
2,898
0
2,668
8,678
3,021
0
1,618
7,060
0
57,091
W
5,917
2,584
0
1,438
6,295
1,916
300
1,367
4,928
0
49,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
38,008
437
Minions Killed
371
0
Camps Cleared
0
1,508,144
Distance Traveled
1,362,189
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,802
587
127
8
0
331,461
4
W
Sobek
8,380
559
21
1
0
336,273
5
L
Heimdallr
6,846
456
70
5
0
258,015
0
L
Sun Wukong
6,991
466
60
4
0
249,511
2
W
Fenrir
8,054
537
90
6
0
259,255
3
L
Bacchus
7,407
494
38
3
0
246,840
4
W
Janus
8,243
550
100
7
0
297,595
2
L
Merlin
7,991
533
106
7
0
270,073
7
L
Nemesis
8,773
585
97
6
0
337,750
2
W
Ullr
8,937
596
99
7
0
283,560
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role