Player Matchup

Bacchus
Bacchus
CHolmes1165
Bacchus
Level 110
God Stats
1W - 0L
1,744 SR
Queue Stats
18W - 13L
1,107 Elo+
Solo
Fenrir
Fenrir
MarzRoidRage
Fenrir
Level 102
God Stats
2W - 2L
1,149 SR
Queue Stats
66W - 80L
1,371 Elo+
Party 1
Ah Puch
Ah Puch
neimand2
Ah Puch
Level 103
God Stats
14W - 20L
1,442 SR
Queue Stats
152W - 178L
1,337 Elo+
Party 1
Team Averages
Level 105
1,445 SR
1,272 Elo+

VS

Team Averages
Level 89
1,600 SR
1,457 Elo+
Kukulkan
Kukulkan
Abroham702
Kukulkan
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
294W - 348L
1,380 Elo+
Solo
Mulan
Mulan
JollyDevil96
Mulan
Level 74
God Stats
5W - 3L
1,565 SR
Queue Stats
30W - 28L
1,496 Elo+
Party 2
Hercules
Hercules
Maelvos
Hercules
Level 69
God Stats
6W - 5L
1,735 SR
Queue Stats
52W - 47L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHolmes1165
Bacchus
17
3 / 3 / 20
17,003
654
14,069
24,542
38,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
15
8 / 10 / 5
15,807
608
14,389
25,669
13,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
neimand2
Ah Puch
19
17 / 9 / 9
19,681
757
27,500
26,433
10,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abroham702
Kukulkan
16
9 / 5 / 3
17,163
660
23,928
16,637
6,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 13 / 9
17,228
663
19,187
29,089
33,282
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Maelvos
Hercules
16
5 / 10 / 16
17,213
662
19,157
26,574
39,320
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
28
Kills
22
22
Deaths
28
34
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abroham702
Kukulkan
9
5
3
2.1
W
Bacchus
CHolmes1165
Bacchus
3
3
20
4.33
L
8
13
9
0.96
L
Hercules
Maelvos
Hercules
5
10
16
1.3
W
Fenrir
8
10
5
1.05
W
Ah Puch
neimand2
Ah Puch
17
9
9
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,958
Damage
62,272
76,644
Taken
72,300
62,558
Mitigated
78,702
13,070
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abroham702
Kukulkan
23,928
1,591
537
3,736
16,637
6,100
300
10,121
6,516
78,603
0
W
Bacchus
CHolmes1165
Bacchus
14,069
1,810
854
2,769
24,542
38,657
378
9,893
14,649
53,493
0
L
19,187
3,418
803
5,973
29,089
33,282
0
14,201
14,888
204
56,971
L
Hercules
Maelvos
Hercules
19,157
5,405
0
6,954
26,574
39,320
38
17,259
9,315
1,968
42,824
W
Fenrir
14,389
3,957
0
4,010
25,669
13,051
0
6,402
19,267
0
60,199
W
Ah Puch
neimand2
Ah Puch
27,500
2,299
825
4,612
26,433
10,850
1,685
11,490
14,943
85,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,491
Gold Earned
51,604
230
Minions Killed
211
0
Camps Cleared
0
1,325,554
Distance Traveled
1,077,807
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
17,163
660
106
4
0
353,832
3
W
Bacchus
17,003
654
63
2
0
445,882
5
L
Mulan
17,228
663
65
3
0
368,137
0
L
Hercules
17,213
662
40
2
0
355,838
1
W
Fenrir
15,807
608
49
2
0
449,310
5
W
Ah Puch
19,681
757
118
5
0
430,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role