Player Matchup

Achilles
Achilles
PnH_BellaBellz
Achilles
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,500 Elo+
Party 1
Hel
Hel
XxIrvKingxX
Hel
Level 67
God Stats
0W - 1L
1,632 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Hera
Hera
tobilee9
Hera
Level 53
God Stats
1W - 1L
1,872 SR
Queue Stats
239W - 182L
1,371 Elo+
Party 1
Team Averages
Level 77
1,668 SR
1,457 Elo+

VS

Team Averages
Level 78
1,411 SR
1,423 Elo+
Persephone
Persephone
 
Persephone
Level 106
God Stats
23W - 10L
1,690 SR
Queue Stats
487W - 495L
1,498 Elo+
Solo
Sylvanus
Sylvanus
MythicalMonocle
Sylvanus
Level 60
God Stats
9W - 15L
1,135 SR
Queue Stats
172W - 178L
1,385 Elo+
Solo
Loki
Loki
freddyBANGA
Loki
Level 69
God Stats
11W - 12L
1,407 SR
Queue Stats
102W - 86L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
5 / 6 / 4
11,848
697
14,432
21,862
20,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 5 / 3
10,782
634
7,531
14,795
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
12
1 / 2 / 6
10,225
601
10,384
14,900
12,281
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
0 / 2 / 10
11,461
674
18,165
7,828
2,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
13
4 / 2 / 7
11,351
668
9,480
19,244
12,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 5 / 2
12,355
727
11,425
18,720
6,843
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
9
Kills
12
13
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
2
10
2.5
W
Sylvanus
4
2
7
3.75
L
Achilles
5
6
4
1.17
L
3
5
3
0.9
W
8
5
2
1.8
L
Hera
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
39,070
51,557
Taken
45,792
38,387
Mitigated
21,794
18,730
Healing
26,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
18,165
1,136
0
737
7,828
2,649
776
3,408
4,420
74,360
0
W
Sylvanus
9,480
1,781
4,800
12,549
19,244
12,302
326
9,216
10,028
30,315
0
L
Achilles
14,432
4,755
675
2,579
21,862
20,830
0
8,600
13,262
0
37,035
L
7,531
242
7,774
7,372
14,795
5,276
330
9,487
5,308
42,806
0
W
11,425
4,634
883
7,871
18,720
6,843
1,182
5,397
13,323
0
58,259
L
Hera
10,384
3,722
0
330
14,900
12,281
466
9,591
5,309
28,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,855
Gold Earned
35,167
164
Minions Killed
222
0
Camps Cleared
0
893,907
Distance Traveled
917,683
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,461
674
113
7
0
297,654
3
W
Sylvanus
11,351
668
34
2
0
284,818
2
L
Achilles
11,848
697
38
2
0
333,909
1
L
Hel
10,782
634
85
5
0
282,876
3
W
Loki
12,355
727
75
4
0
335,211
3
L
Hera
10,225
601
41
2
0
277,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role