Player Matchup

Jormungandr
Jormungandr
Deezelia
Jormungandr
Level 18
God Stats
13W - 15L
1,140 SR
Queue Stats
171W - 169L
1,147 Elo+
Party 1
Sol
Sol
Lassran
Sol
Level 46
God Stats
3W - 5L
1,417 SR
Queue Stats
29W - 40L
1,128 Elo+
Party 1
Merlin
Merlin
OphferHund
Merlin
Level 23
God Stats
15W - 24L
1,392 SR
Queue Stats
20W - 35L
1,215 Elo+
Party 2
Artemis
Artemis
aussaultkiller99
Artemis
Level 27
God Stats
17W - 22L
1,484 SR
Queue Stats
30W - 43L
1,102 Elo+
Party 1
Arachne
Arachne
lordhopper1
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,471 Elo+
Party 2
Team Averages
Level 29
1,387 SR
1,213 Elo+

VS

Team Averages
Level 19
1,382 SR
1,312 Elo+
Odin
Odin
BigMissSteak
Odin
Level 11
God Stats
7W - 7L
1,282 SR
Queue Stats
10W - 8L
1,286 Elo+
Party 3
Kukulkan
Kukulkan
Duder420
Kukulkan
Level 27
God Stats
1W - 2L
1,684 SR
Queue Stats
8W - 6L
1,532 Elo+
Party 3
Arachne
Arachne
Hopfe832
Arachne
Level 14
God Stats
24W - 26L
1,192 SR
Queue Stats
87W - 76L
1,158 Elo+
Party 3
Anhur
Anhur
Relyyy
Anhur
Level 13
God Stats
4W - 8L
1,251 SR
Queue Stats
52W - 57L
1,210 Elo+
Solo
Yemoja
Yemoja
jhonnlandeo
Yemoja
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 97L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deezelia
Jormungandr
18
6 / 9 / 8
13,738
474
13,106
19,937
10,116
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
19
1 / 3 / 6
13,749
474
13,633
18,508
7,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
OphferHund
Merlin
20
2 / 3 / 6
14,941
515
12,512
12,113
5,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
11 / 7 / 4
16,361
564
34,765
18,910
7,907
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
lordhopper1
Arachne
20
10 / 9 / 7
15,903
548
17,793
24,946
11,103
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 13
12,330
425
9,866
26,967
26,763
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Duder420
Kukulkan
20
7 / 9 / 11
13,433
463
15,925
21,615
15,497
Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Hopfe832
Arachne
20
17 / 6 / 7
15,761
543
25,597
31,841
26,594
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Relyyy
Anhur
4
0 / 3 / 3
7,412
256
769
2,364
472
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Yemoja
20
2 / 5 / 9
13,805
476
10,307
25,474
21,742
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
73
30
Kills
30
31
Deaths
30
31
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
7
13
1.5
W
Jormungandr
Deezelia
Jormungandr
6
9
8
1.11
L
Kukulkan
Duder420
Kukulkan
7
9
11
1.39
L
Arachne
Hopfe832
Arachne
17
6
7
3.42
W
Sol
1
3
6
1.33
W
Merlin
OphferHund
Merlin
2
3
6
1.67
L
Anhur
Relyyy
Anhur
0
3
3
0.5
W
11
7
4
1.86
L
Yemoja
2
5
9
1.3
W
Arachne
lordhopper1
Arachne
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,809
Damage
62,464
94,414
Taken
108,261
41,745
Mitigated
91,068
32,895
Healing
23,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,866
3,698
0
2,018
26,967
26,763
417
11,649
15,318
0
58,737
W
Jormungandr
Deezelia
Jormungandr
13,106
1,874
0
2,156
19,937
10,116
2,148
5,033
14,904
62,824
0
L
Kukulkan
Duder420
Kukulkan
15,925
1,894
0
0
21,615
15,497
526
9,154
12,461
84,016
0
L
Arachne
Hopfe832
Arachne
25,597
16,477
0
14,536
31,841
26,594
908
8,795
23,046
0
80,085
W
Sol
13,633
1,317
397
10,537
18,508
7,250
3,720
5,699
12,809
69,740
0
W
Merlin
OphferHund
Merlin
12,512
428
0
3,984
12,113
5,369
4,410
3,149
8,964
88,228
0
L
Anhur
Relyyy
Anhur
769
542
0
0
2,364
472
0
996
1,368
0
3,398
W
34,765
18,457
0
6,327
18,910
7,907
2,424
9,428
9,482
0
113,791
L
Yemoja
10,307
815
1,714
5,124
25,474
21,742
255
8,657
16,817
80,214
0
W
Arachne
lordhopper1
Arachne
17,793
13,543
0
9,494
24,946
11,103
1,663
2,923
22,023
0
127,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,692
Gold Earned
62,741
682
Minions Killed
440
0
Camps Cleared
0
2,423,195
Distance Traveled
2,043,091
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,330
425
86
3
0
502,212
1
W
Jormungandr
13,738
474
98
3
0
491,135
4
L
Kukulkan
13,433
463
144
5
0
429,843
0
L
Arachne
15,761
543
103
4
0
583,269
8
W
Sol
13,749
474
107
4
0
530,709
1
W
Merlin
14,941
515
168
6
0
404,420
2
L
Anhur
7,412
256
4
0
0
96,540
0
W
Artemis
16,361
564
164
6
0
473,583
0
L
Yemoja
13,805
476
103
4
0
431,227
1
W
Arachne
15,903
548
145
5
0
523,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role