Player Matchup

Ra
Ra
 
Ra
Level 22
God Stats
16W - 8L
1,642 SR
Queue Stats
112W - 126L
1,226 Elo+
Solo
Cerberus
Cerberus
BcuzBorderlands
Cerberus
Level 24
God Stats
6W - 2L
1,577 SR
Queue Stats
100W - 99L
1,551 Elo+
Party 1
Nike
Nike
The Dream Lotus
Nike
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 54L
1,287 Elo+
Party 1
Team Averages
Level 31
1,573 SR
1,355 Elo+

VS

Team Averages
Level 19
1,362 SR
1,150 Elo+
Nemesis
Nemesis
AngryOsprey1038
Nemesis
Level 14
God Stats
1W - 8L
1,284 SR
Queue Stats
12W - 25L
1,154 Elo+
Solo
Fenrir
Fenrir
Rikiplay16
Fenrir
Level 15
God Stats
5W - 9L
1,455 SR
Queue Stats
30W - 30L
1,071 Elo+
Party 2
Cerberus
Cerberus
culo-brian
Cerberus
Level 28
God Stats
12W - 13L
1,346 SR
Queue Stats
142W - 136L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
8 / 3 / 16
12,604
741
17,717
9,810
3,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
14
9 / 1 / 15
12,488
735
16,135
15,160
6,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 5 / 14
12,262
721
9,601
11,667
8,067
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
9,591
564
6,413
17,830
8,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Rikiplay16
Fenrir
13
6 / 11 / 3
11,897
700
9,017
16,911
5,442
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
culo-brian
Cerberus
14
2 / 6 / 7
11,465
674
10,396
20,259
5,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
25
Kills
9
9
Deaths
25
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
3
16
5.33
L
1
8
2
0.25
W
Cerberus
9
1
15
16.5
L
Fenrir
Rikiplay16
Fenrir
6
11
3
0.68
W
8
5
14
3
L
Cerberus
culo-brian
Cerberus
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,453
Damage
25,826
36,637
Taken
55,000
17,926
Mitigated
18,987
9,443
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,717
787
2,717
3,023
9,810
3,517
1,275
2,468
7,342
62,930
0
L
6,413
1,512
785
2,232
17,830
8,075
0
11,110
6,720
0
37,052
W
Cerberus
16,135
974
0
2,202
15,160
6,342
702
4,749
10,411
30,566
0
L
Fenrir
Rikiplay16
Fenrir
9,017
2,219
0
733
16,911
5,442
0
10,618
6,293
0
25,612
W
9,601
1,304
0
1,501
11,667
8,067
1,153
3,243
8,424
0
19,848
L
Cerberus
culo-brian
Cerberus
10,396
872
233
5,600
20,259
5,470
0
12,300
7,959
51,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,354
Gold Earned
32,953
159
Minions Killed
198
0
Camps Cleared
0
875,986
Distance Traveled
867,767
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,604
741
100
6
0
279,205
1
L
Nemesis
9,591
564
43
3
0
298,018
2
W
Cerberus
12,488
735
39
2
0
316,913
0
L
Fenrir
11,897
700
40
2
0
283,986
1
W
Nike
12,262
721
20
1
0
279,868
1
L
Cerberus
11,465
674
115
7
0
285,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role