Player Matchup

Chaac
Chaac
Ardrra
Chaac
Level 148
God Stats
7W - 3L
1,562 SR
Queue Stats
60W - 66L
1,494 Elo+
Solo
Janus
Janus
SunwuGoku
Janus
Level 81
God Stats
9W - 8L
1,463 SR
Queue Stats
61W - 53L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
YS_OG42
Heimdallr
Level 66
God Stats
1W - 3L
1,090 SR
Queue Stats
12W - 10L
1,220 Elo+
Party 1
Team Averages
Level 98
1,372 SR
1,426 Elo+

VS

Team Averages
Level 105
1,554 SR
1,490 Elo+
Scylla
Scylla
Bellablitz
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,577 Elo+
Party 2
Cerberus
Cerberus
Jktrolling
Cerberus
Level 104
God Stats
2W - 1L
1,663 SR
Queue Stats
18W - 7L
1,577 Elo+
Party 2
Heimdallr
Heimdallr
Oddzking
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ardrra
Chaac
18
6 / 5 / 10
19,201
640
25,173
34,915
41,878
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
SunwuGoku
Janus
17
7 / 11 / 9
19,317
644
25,827
26,894
5,755
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
YS_OG42
Heimdallr
16
5 / 6 / 9
18,636
621
18,385
17,980
5,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bellablitz
Scylla
20
14 / 5 / 6
21,003
700
28,294
22,466
8,106
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
Jktrolling
Cerberus
16
2 / 4 / 12
16,602
553
15,740
36,338
52,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Oddzking
Heimdallr
18
6 / 9 / 10
18,772
626
19,300
25,994
9,737
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
18
Kills
22
22
Deaths
18
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ardrra
Chaac
6
5
10
2.2
L
Scylla
Bellablitz
Scylla
14
5
6
3.4
L
Cerberus
Jktrolling
Cerberus
2
4
12
2
L
Heimdallr
Oddzking
Heimdallr
6
9
10
1.22
W
Janus
SunwuGoku
Janus
7
11
9
1.05
W
Heimdallr
YS_OG42
Heimdallr
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,385
Damage
63,334
79,789
Taken
84,798
53,185
Mitigated
70,784
22,527
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ardrra
Chaac
25,173
2,930
0
15,908
34,915
41,878
787
15,366
19,549
0
114,213
L
Scylla
Bellablitz
Scylla
28,294
1,536
0
1,237
22,466
8,106
712
6,782
15,684
155,948
0
L
Cerberus
Jktrolling
Cerberus
15,740
970
0
7,319
36,338
52,941
403
8,339
27,999
53,692
0
L
Heimdallr
Oddzking
Heimdallr
19,300
14,078
0
5,285
25,994
9,737
2,019
11,110
14,881
0
79,800
W
Janus
SunwuGoku
Janus
25,827
747
456
3,349
26,894
5,755
1,994
19,534
7,360
103,878
0
W
Heimdallr
YS_OG42
Heimdallr
18,385
7,272
0
2,814
17,980
5,552
1,021
9,150
8,830
244
57,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,154
Gold Earned
56,377
350
Minions Killed
401
0
Camps Cleared
0
1,751,123
Distance Traveled
1,864,701
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
19,201
640
157
5
0
705,568
4
L
Scylla
21,003
700
194
6
0
562,131
9
L
Cerberus
16,602
553
109
4
0
711,140
3
L
Heimdallr
18,772
626
98
3
0
591,430
4
W
Janus
19,317
644
136
5
0
518,174
4
W
Heimdallr
18,636
621
57
2
0
527,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role