Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 47
God Stats
6W - 15L
1,235 SR
Queue Stats
40W - 57L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Meditate_On_That
Kukulkan
Level 41
God Stats
0W - 1L
1,405 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Night_Shade2007
Anhur
Level 46
God Stats
3W - 5L
1,442 SR
Queue Stats
196W - 182L
1,464 Elo+
Solo
Team Averages
Level 45
1,361 SR
1,484 Elo+

VS

Team Averages
Level 83
1,532 SR
1,433 Elo+
Bellona
Bellona
FaTal lProdigy
Bellona
Level 120
God Stats
5W - 2L
1,856 SR
Queue Stats
155W - 149L
1,458 Elo+
Party 1
Skadi
Skadi
FaTal lProtege
Skadi
Level 63
God Stats
14W - 11L
1,256 SR
Queue Stats
118W - 112L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
gmakp
Kukulkan
Level 65
God Stats
1W - 3L
1,485 SR
Queue Stats
25W - 29L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 5 / 4
8,161
628
3,049
12,086
6,949
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 0 / 2
9,401
723
10,045
7,262
2,475
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 6 / 2
7,910
608
4,199
9,631
2,571
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 4
9,457
727
6,057
11,863
7,063
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 4 / 4
8,148
627
7,216
8,245
2,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
gmakp
Kukulkan
11
2 / 2 / 4
8,339
641
8,939
6,095
1,573
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
11
11
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
4
0.6
W
7
2
4
4.5
W
2
4
4
1
L
5
0
2
6
L
2
6
2
0.5
W
Kukulkan
gmakp
Kukulkan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,293
Damage
22,212
28,979
Taken
26,203
11,995
Mitigated
11,001
3,664
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,049
267
0
1,730
12,086
6,949
260
2,798
9,288
10,639
0
W
6,057
2,214
0
3,512
11,863
7,063
469
4,295
7,568
0
32,881
W
7,216
3,149
0
525
8,245
2,365
623
5,380
2,865
0
22,414
L
10,045
650
0
640
7,262
2,475
0
3,629
3,633
41,973
0
L
4,199
1,581
0
1,294
9,631
2,571
384
2,520
7,111
0
12,138
W
Kukulkan
gmakp
Kukulkan
8,939
527
741
925
6,095
1,573
0
3,509
2,586
31,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
25,944
125
Minions Killed
145
0
Camps Cleared
0
673,327
Distance Traveled
648,947
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,161
628
19
1
0
214,878
3
W
Bellona
9,457
727
43
3
0
222,879
8
W
Skadi
8,148
627
47
4
0
213,408
0
L
Kukulkan
9,401
723
87
7
0
236,530
0
L
Anhur
7,910
608
19
1
0
221,919
0
W
Kukulkan
8,339
641
55
4
0
212,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role