Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
A grimy Plumbus
Cu Chulainn
Gold II
Level 144
God Stats
11W - 10L
1,489 SR
Queue Stats
137W - 145L
1,509 MMR
Party 2
Thoth
Thoth
Diamond IV
KaruTatsu
Thoth
Diamond IV
Level 127
God Stats
4W - 3L
1,642 SR
Queue Stats
22W - 21L
1,907 MMR
Party 2
Ne Zha
Ne Zha
Silver I
MaritsyaN
Ne Zha
Silver I
Level 128
God Stats
5W - 2L
1,649 SR
Queue Stats
98W - 81L
1,491 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,593 SR
1,636 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,641 SR
1,523 MMR
Discordia
Discordia
Bronze III
Dusko9
Discordia
Bronze III
Level 109
God Stats
0W - 1L
1,802 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sobek
Sobek
Silver II
Trestero
Sobek
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver I
XerxesShadow
Kukulkan
Silver I
Level 127
God Stats
11W - 9L
1,620 SR
Queue Stats
53W - 45L
1,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A grimy Plumbus
Cu Chulainn
14
9 / 3 / 8
12,238
720
9,810
14,015
10,242
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
KaruTatsu
Thoth
14
7 / 0 / 11
12,397
729
15,352
10,581
3,702
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
MaritsyaN
Ne Zha
12
2 / 2 / 11
10,846
638
5,973
12,477
13,116
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
PersephoneHeraNoxBacchusKumbhakarna

VS

Bans
ChaacHeimdallrAresMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dusko9
Discordia
11
2 / 6 / 1
10,104
594
8,921
10,817
3,415
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Trestero
Sobek
10
0 / 8 / 4
10,388
611
5,782
17,703
15,304
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
XerxesShadow
Kukulkan
12
1 / 4 / 2
10,187
599
5,969
7,673
2,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
3
5
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A grimy Plumbus
Cu Chulainn
9
3
8
4.33
L
Discordia
Dusko9
Discordia
2
6
1
0.42
W
Thoth
KaruTatsu
Thoth
7
0
11
12.5
W
Ne Zha
MaritsyaN
Ne Zha
2
2
11
3.75
L
Sobek
Trestero
Sobek
0
8
4
0.25
L
Kukulkan
XerxesShadow
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,135
Damage
20,672
37,073
Taken
36,193
27,060
Mitigated
21,321
9,532
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A grimy Plumbus
Cu Chulainn
9,810
3,403
0
257
14,015
10,242
568
6,053
7,962
0
33,396
L
Discordia
Dusko9
Discordia
8,921
858
0
1,950
10,817
3,415
0
4,295
6,522
30,575
0
W
Thoth
KaruTatsu
Thoth
15,352
200
116
4,023
10,581
3,702
1,326
7,335
3,246
66,683
0
W
Ne Zha
MaritsyaN
Ne Zha
5,973
757
898
4,238
12,477
13,116
751
7,328
5,149
0
36,560
L
Sobek
Trestero
Sobek
5,782
354
0
3,234
17,703
15,304
0
7,819
9,884
19,032
0
L
Kukulkan
XerxesShadow
Kukulkan
5,969
471
0
250
7,673
2,602
0
3,342
4,331
47,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,481
Gold Earned
30,679
213
Minions Killed
174
0
Camps Cleared
0
1,021,952
Distance Traveled
811,733
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,238
720
62
4
0
338,880
3
L
Discordia
10,104
594
47
3
0
264,867
5
W
Thoth
12,397
729
106
6
0
342,909
0
W
Ne Zha
10,846
638
45
3
0
340,163
8
L
Sobek
10,388
611
24
1
0
286,907
4
L
Kukulkan
10,187
599
103
6
0
259,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role