Player Matchup

Thanatos
Thanatos
Araik_Eiram
Thanatos
Level 129
God Stats
3W - 4L
1,527 SR
Queue Stats
38W - 36L
1,588 Elo+
Party 2
Merlin
Merlin
Ranked_Last
Merlin
Level 69
God Stats
122W - 126L
1,585 SR
Queue Stats
315W - 323L
1,573 Elo+
Solo
Cabrakan
Cabrakan
alex33_xPRx_
Cabrakan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 229L
1,552 Elo+
Party 2
Team Averages
Level 111
1,537 SR
1,571 Elo+

VS

Team Averages
Level 117
1,426 SR
1,512 Elo+
Ne Zha
Ne Zha
Alexis Vezina
Ne Zha
Level 107
God Stats
4W - 12L
1,626 SR
Queue Stats
267W - 268L
1,502 Elo+
Party 1
Cerberus
Cerberus
F3NR1R QC
Cerberus
Level 122
God Stats
8W - 15L
1,302 SR
Queue Stats
283W - 272L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Scoogled
Baron Samedi
Level 122
God Stats
6W - 11L
1,351 SR
Queue Stats
180W - 180L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Araik_Eiram
Thanatos
15
7 / 5 / 7
13,751
688
10,812
13,128
4,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
5 / 4 / 10
13,961
698
18,958
10,634
3,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
alex33_xPRx_
Cabrakan
15
5 / 5 / 12
13,500
675
13,767
19,142
27,896
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 3
13,161
658
9,515
15,523
4,705
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
F3NR1R QC
Cerberus
15
5 / 2 / 4
13,881
694
10,610
23,612
16,902
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Scoogled
Baron Samedi
14
2 / 7 / 9
12,416
621
9,673
17,929
7,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
17
Kills
14
14
Deaths
18
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
9
3
0.94
W
Thanatos
Araik_Eiram
Thanatos
7
5
7
2.1
L
Cerberus
F3NR1R QC
Cerberus
5
2
4
3.5
W
Merlin
5
4
10
2.5
L
Baron Samedi
Scoogled
Baron Samedi
2
7
9
0.93
W
Cabrakan
alex33_xPRx_
Cabrakan
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,537
Damage
29,798
42,904
Taken
57,064
36,723
Mitigated
29,073
18,103
Healing
21,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,515
5,835
302
1,847
15,523
4,705
942
8,221
7,302
0
37,234
W
Thanatos
Araik_Eiram
Thanatos
10,812
1,694
0
8,317
13,128
4,849
1,915
5,898
7,230
0
36,426
L
Cerberus
F3NR1R QC
Cerberus
10,610
1,097
839
10,127
23,612
16,902
488
12,047
11,565
59,428
0
W
Merlin
18,958
265
1,292
1,679
10,634
3,978
984
3,588
7,046
80,325
0
L
Baron Samedi
Scoogled
Baron Samedi
9,673
402
3,073
5,135
17,929
7,466
258
12,547
5,382
55,567
0
W
Cabrakan
alex33_xPRx_
Cabrakan
13,767
2,121
1,099
5,716
19,142
27,896
108
10,853
8,289
34,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,212
Gold Earned
39,458
222
Minions Killed
248
0
Camps Cleared
0
1,001,350
Distance Traveled
993,993
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,161
658
63
3
0
322,461
0
W
Thanatos
13,751
688
43
2
0
353,131
2
L
Cerberus
13,881
694
102
5
0
361,289
3
W
Merlin
13,961
698
137
7
0
340,493
5
L
Baron Samedi
12,416
621
83
4
0
310,243
10
W
Cabrakan
13,500
675
42
2
0
307,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role