Player Matchup

Fenrir
Fenrir
Dr Djynn
Fenrir
Level 88
God Stats
4W - 6L
1,234 SR
Queue Stats
60W - 53L
1,408 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sub Lord Hawk
Kumbhakarna
Level 78
God Stats
6W - 13L
1,265 SR
Queue Stats
52W - 45L
1,434 Elo+
Party 1
Anubis
Anubis
ThreeDay3
Anubis
Level 17
God Stats
8W - 7L
1,391 SR
Queue Stats
8W - 8L
1,388 Elo+
Party 1
Team Averages
Level 61
1,297 SR
1,410 Elo+

VS

Team Averages
Level 37
1,403 SR
1,501 Elo+
Ullr
Ullr
ArrugateLaPapa_
Ullr
Level 56
God Stats
7W - 3L
1,355 SR
Queue Stats
81W - 60L
1,376 Elo+
Party 2
Set
Set
Legna_VNZL
Set
Level 28
God Stats
20W - 21L
1,607 SR
Queue Stats
145W - 115L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
ThomasBal
Kukulkan
Level 27
God Stats
10W - 13L
1,245 SR
Queue Stats
157W - 111L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dr Djynn
Fenrir
20
29 / 6 / 5
28,917
782
53,078
39,229
34,093
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
Sub Lord Hawk
Kumbhakarna
20
3 / 6 / 26
22,968
621
24,037
48,665
81,129
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
ThreeDay3
Anubis
20
8 / 11 / 16
23,279
629
21,062
28,304
20,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 12 / 11
23,073
624
25,256
31,754
12,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 14 / 8
24,541
663
29,449
49,503
18,313
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ThomasBal
Kukulkan
20
7 / 14 / 11
23,037
623
35,809
33,142
13,806
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
40
Kills
23
23
Deaths
40
47
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
12
11
0.96
W
Fenrir
Dr Djynn
Fenrir
29
6
5
5.25
L
10
14
8
1
W
Kumbhakarna
Sub Lord Hawk
Kumbhakarna
3
6
26
2.67
L
Kukulkan
ThomasBal
Kukulkan
7
14
11
0.89
W
Anubis
ThreeDay3
Anubis
8
11
16
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,177
Damage
90,514
116,198
Taken
114,399
135,658
Mitigated
44,740
22,448
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,256
11,155
0
1,696
31,754
12,621
1,618
12,303
19,288
0
133,147
W
Fenrir
Dr Djynn
Fenrir
53,078
13,044
0
9,513
39,229
34,093
2,672
9,859
29,370
0
141,867
L
29,449
18,903
0
8,362
49,503
18,313
795
19,215
30,288
0
118,325
W
Kumbhakarna
Sub Lord Hawk
Kumbhakarna
24,037
1,408
1,925
3,590
48,665
81,129
357
17,040
31,625
92,132
4,655
L
Kukulkan
ThomasBal
Kukulkan
35,809
3,514
0
6,138
33,142
13,806
975
11,258
21,884
122,087
0
W
Anubis
ThreeDay3
Anubis
21,062
2,099
0
7,420
28,304
20,436
281
9,093
19,211
119,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,164
Gold Earned
70,651
385
Minions Killed
408
0
Camps Cleared
0
1,885,515
Distance Traveled
1,626,575
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
23,073
624
156
4
0
518,958
3
W
Fenrir
28,917
782
124
3
0
676,410
2
L
Set
24,541
663
118
3
0
550,858
2
W
Kumbhakarna
22,968
621
84
2
0
677,031
17
L
Kukulkan
23,037
623
134
4
0
556,759
5
W
Anubis
23,279
629
177
5
0
532,074
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role