Player Matchup

Bakasura
Bakasura
CommandBook3755
Bakasura
Level 70
God Stats
8W - 4L
1,807 SR
Queue Stats
95W - 66L
1,466 Elo+
Party 1
Thanatos
Thanatos
SafeWarrior3082
Thanatos
Level 45
God Stats
5W - 6L
1,573 SR
Queue Stats
113W - 134L
1,406 Elo+
Party 1
Thor
Thor
frostkill
Thor
Level 127
God Stats
214W - 268L
1,462 SR
Queue Stats
221W - 277L
1,385 Elo+
Solo
Team Averages
Level 81
1,614 SR
1,419 Elo+

VS

Team Averages
Level 58
1,549 SR
1,420 Elo+
Khepri
Khepri
 
Khepri
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
dg2811
Bakasura
Level 64
God Stats
8W - 13L
1,432 SR
Queue Stats
267W - 332L
1,340 Elo+
Party 2
Poseidon
Poseidon
wuja1410
Poseidon
Level 63
God Stats
1W - 1L
1,716 SR
Queue Stats
13W - 25L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
4 / 5 / 1
9,131
652
11,365
13,575
5,366
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
10
0 / 3 / 5
7,986
570
2,665
8,572
3,544
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
8
1 / 6 / 2
7,879
563
5,724
9,541
5,689
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 0 / 11
10,215
730
5,764
8,810
6,146
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
dg2811
Bakasura
13
10 / 2 / 3
11,258
804
9,119
9,139
3,147
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
wuja1410
Poseidon
11
2 / 3 / 7
9,020
644
7,073
6,502
1,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
14
14
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
11
7.5
L
Bakasura
4
5
1
0.9
L
Thanatos
0
3
5
0.83
W
Bakasura
dg2811
Bakasura
10
2
3
5.75
L
Thor
1
6
2
0.33
W
Poseidon
wuja1410
Poseidon
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,754
Damage
21,956
31,688
Taken
24,451
14,599
Mitigated
10,928
9,854
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,764
384
901
2,261
8,810
6,146
112
0
8,045
18,806
0
L
Bakasura
11,365
7,091
0
4,859
13,575
5,366
0
6,429
6,706
0
37,295
L
Thanatos
2,665
891
0
3,925
8,572
3,544
0
3,945
4,517
0
15,398
W
Bakasura
dg2811
Bakasura
9,119
7,314
879
5,240
9,139
3,147
483
16
8,618
0
31,970
L
Thor
5,724
1,185
0
1,070
9,541
5,689
0
2,497
6,012
0
18,515
W
Poseidon
wuja1410
Poseidon
7,073
1,170
0
720
6,502
1,635
425
0
6,060
35,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,996
Gold Earned
30,493
147
Minions Killed
158
0
Camps Cleared
0
677,682
Distance Traveled
781,336
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,215
730
21
2
0
242,981
4
L
Bakasura
9,131
652
111
8
0
242,883
2
L
Thanatos
7,986
570
17
1
0
255,109
1
W
Bakasura
11,258
804
71
5
0
300,446
5
L
Thor
7,879
563
19
1
0
179,690
3
W
Poseidon
9,020
644
66
5
0
237,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role