Player Matchup

Ra
Ra
Double_A_Storm12
Ra
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 115L
1,570 Elo+
Party 1
Sun Wukong
Sun Wukong
Ranmabc
Sun Wukong
Level 123
God Stats
3W - 1L
1,526 SR
Queue Stats
24W - 20L
1,450 Elo+
Party 1
Yemoja
Yemoja
rizza140
Yemoja
Level 126
God Stats
14W - 13L
1,654 SR
Queue Stats
358W - 342L
1,542 Elo+
Party 1
Team Averages
Level 133
1,560 SR
1,521 Elo+

VS

Team Averages
Level 112
1,557 SR
1,493 Elo+
Olorun
Olorun
Alexis Vezina
Olorun
Level 107
God Stats
4W - 7L
1,500 SR
Queue Stats
267W - 268L
1,519 Elo+
Party 2
Cerberus
Cerberus
F3NR1R QC
Cerberus
Level 122
God Stats
8W - 15L
1,500 SR
Queue Stats
283W - 272L
1,510 Elo+
Party 2
Chaac
Chaac
Harito25
Chaac
Level 108
God Stats
27W - 20L
1,672 SR
Queue Stats
130W - 144L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 13
16,611
664
33,297
28,097
10,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Ranmabc
Sun Wukong
17
15 / 3 / 12
17,290
692
40,611
29,553
43,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
rizza140
Yemoja
16
7 / 2 / 18
17,410
696
20,499
17,001
23,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 10 / 1
16,208
648
15,510
24,992
11,307
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
F3NR1R QC
Cerberus
14
2 / 7 / 5
15,268
611
22,548
50,643
44,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Harito25
Chaac
15
1 / 13 / 5
14,082
563
16,601
41,620
40,307
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
30
Kills
10
10
Deaths
30
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
10
1
0.75
W
8
5
13
2.9
L
Cerberus
F3NR1R QC
Cerberus
2
7
5
0.64
L
Chaac
Harito25
Chaac
1
13
5
0.27
W
Sun Wukong
Ranmabc
Sun Wukong
15
3
12
7
W
Yemoja
rizza140
Yemoja
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,407
Damage
54,659
74,651
Taken
117,255
76,577
Mitigated
96,495
42,627
Healing
43,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,510
8,488
2,168
5,899
24,992
11,307
1,224
14,946
10,046
65,963
0
W
33,297
2,708
8,130
12,260
28,097
10,119
1,075
16,701
11,396
93,480
0
L
Cerberus
F3NR1R QC
Cerberus
22,548
2,125
1,208
21,986
50,643
44,881
261
23,226
27,417
79,588
0
L
Chaac
Harito25
Chaac
16,601
2,681
994
11,359
41,620
40,307
20
20,644
20,976
0
55,698
W
Sun Wukong
Ranmabc
Sun Wukong
40,611
12,720
0
8,660
29,553
43,186
486
13,943
15,610
13,056
66,718
W
Yemoja
rizza140
Yemoja
20,499
4,075
7,799
5,778
17,001
23,272
1,153
7,422
9,579
51,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
45,558
239
Minions Killed
280
0
Camps Cleared
0
1,267,203
Distance Traveled
1,113,232
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
16,208
648
96
4
0
345,740
1
W
Ra
16,611
664
128
5
0
432,874
2
L
Cerberus
15,268
611
126
5
0
408,429
2
L
Chaac
14,082
563
58
2
0
359,063
5
W
Sun Wukong
17,290
692
53
2
0
423,503
1
W
Yemoja
17,410
696
58
2
0
410,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role