Player Matchup

Thor
Thor
 
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,500 Elo+
Solo
Merlin
Merlin
Mohogeny katana
Merlin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 115L
1,400 Elo+
Party 1
Mercury
Mercury
NateisDad12
Mercury
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,400 Elo+
Party 1
Neith
Neith
chancedalmond89
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
destructor_rene
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 190L
1,319 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,424 Elo+

VS

Team Averages
Level 19
1,396 SR
1,269 Elo+
Cernunnos
Cernunnos
Daiettou-ota
Cernunnos
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 35L
1,292 Elo+
Solo
Kukulkan
Kukulkan
abinadad8
Kukulkan
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 6L
1,234 Elo+
Solo
Izanami
Izanami
chumydaph
Izanami
Level 16
God Stats
70W - 72L
1,517 SR
Queue Stats
96W - 120L
1,408 Elo+
Solo
Neith
Neith
maximum20overdri
Neith
Level 23
God Stats
84W - 90L
1,282 SR
Queue Stats
117W - 149L
1,184 Elo+
Solo
Chaac
Chaac
smoothdiched
Chaac
Level 24
God Stats
2W - 1L
1,182 SR
Queue Stats
47W - 42L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 14 / 0
8,296
830
2,603
19,143
7,760
14
0 / 3 / 1
8,536
854
6,038
15,274
7,428
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
NateisDad12
Mercury
13
0 / 14 / 1
8,034
803
7,749
21,371
8,053
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 7 / 0
8,150
815
5,459
10,900
3,928
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 0
8,644
864
3,174
10,627
3,697
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daiettou-ota
Cernunnos
18
11 / 1 / 16
11,258
1,126
21,055
7,860
3,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
abinadad8
Kukulkan
17
1 / 0 / 23
10,182
1,018
5,877
2,813
1,101
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
chumydaph
Izanami
19
17 / 0 / 15
12,368
1,237
27,808
7,967
3,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 15
9,734
973
9,022
3,994
1,436
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
7 / 0 / 18
10,613
1,061
7,669
6,333
5,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
129
1
Kills
42
42
Deaths
1
2
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
14
0
0
W
Cernunnos
Daiettou-ota
Cernunnos
11
1
16
19
L
0
3
1
0.17
L
Mercury
NateisDad12
Mercury
0
14
1
0.04
W
Kukulkan
abinadad8
Kukulkan
1
0
23
12.5
L
0
7
0
0
W
Izanami
chumydaph
Izanami
17
0
15
24.5
L
1
4
0
0.25
W
6
0
15
13.5
W
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,023
Damage
71,431
77,315
Taken
28,967
30,866
Mitigated
14,365
3,316
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,603
880
0
0
19,143
7,760
0
220
18,923
0
7,307
W
Cernunnos
Daiettou-ota
Cernunnos
21,055
10,612
597
992
7,860
3,021
0
2,556
5,144
0
31,506
L
6,038
1,754
0
0
15,274
7,428
0
1,744
13,530
20,168
0
L
Mercury
NateisDad12
Mercury
7,749
3,243
0
481
21,371
8,053
0
2,118
19,253
0
11,152
W
Kukulkan
abinadad8
Kukulkan
5,877
1,420
0
64
2,813
1,101
0
947
1,866
20,176
0
L
5,459
2,026
0
689
10,900
3,928
0
330
10,570
0
15,665
W
Izanami
chumydaph
Izanami
27,808
17,693
713
1,620
7,967
3,259
0
2,577
5,390
0
49,287
L
3,174
1,194
692
1,454
10,627
3,697
0
1,465
9,162
12,401
0
W
9,022
5,223
0
803
3,994
1,436
0
458
3,536
0
23,435
W
7,669
2,923
0
2,120
6,333
5,548
0
2,514
3,819
0
19,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,660
Gold Earned
54,155
81
Minions Killed
182
2
Camps Cleared
5
721,595
Distance Traveled
831,699
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,296
830
11
1
0
153,297
1
W
Cernunnos
11,258
1,126
24
2
2
154,734
0
L
Merlin
8,536
854
25
3
1
142,097
0
L
Mercury
8,034
803
3
0
1
172,119
1
W
Kukulkan
10,182
1,018
49
5
1
160,821
0
L
Neith
8,150
815
25
3
0
121,687
3
W
Izanami
12,368
1,237
49
5
0
172,932
0
L
Chang'e
8,644
864
17
2
0
132,395
2
W
Neith
9,734
973
39
4
2
148,955
0
W
Chaac
10,613
1,061
21
2
0
194,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role