Player Matchup

Odin
Odin
Diamond V
Aurora Demon
Odin
Diamond V
Level 129
God Stats
4W - 4L
1,835 SR
Queue Stats
223W - 195L
2,112 MMR
Party 2
Janus
Janus
Diamond III
KatyPeriwinkle
Janus
Diamond III
Level 140
God Stats
21W - 13L
1,552 SR
Queue Stats
47W - 38L
2,144 MMR
Solo
Jormungandr
Jormungandr
Platinum I
Lokilyzed
Jormungandr
Platinum I
Level 139
God Stats
0W - 1L
1,873 SR
Queue Stats
189W - 174L
2,065 MMR
Party 2
Bastet
Bastet
Diamond III
OnlySkies
Bastet
Diamond III
Level 125
God Stats
9W - 6L
1,801 SR
Queue Stats
363W - 329L
2,094 MMR
Solo
Chernobog
Chernobog
Diamond V
ViolatedCardbord
Chernobog
Diamond V
Level 158
God Stats
11W - 13L
1,372 SR
Queue Stats
291W - 264L
2,136 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,687 SR
2,110 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,524 SR
2,157 MMR
Izanami
Izanami
Diamond V
HaroldCuck
Izanami
Diamond V
Level 128
God Stats
7W - 5L
1,410 SR
Queue Stats
67W - 62L
2,191 MMR
Party 1
Vulcan
Vulcan
Diamond III
Kid Dacubi
Vulcan
Diamond III
Level 139
God Stats
6W - 5L
1,495 SR
Queue Stats
162W - 171L
2,099 MMR
Solo
Set
Set
Diamond III
Shaxq
Set
Diamond III
Level 156
God Stats
3W - 4L
1,429 SR
Queue Stats
174W - 155L
2,139 MMR
Solo
Fafnir
Fafnir
Diamond V
SteeleThisBread
Fafnir
Diamond V
Level 144
God Stats
18W - 16L
1,605 SR
Queue Stats
151W - 140L
2,181 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
Xi Gary R iX
Cabrakan
Diamond III
Level 160
God Stats
33W - 18L
1,682 SR
Queue Stats
227W - 197L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 16
17,627
490
13,178
39,544
41,190
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 6 / 15
20,207
561
24,912
25,849
8,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Lokilyzed
Jormungandr
20
6 / 5 / 7
17,898
497
24,359
36,139
44,280
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
OnlySkies
Bastet
20
4 / 7 / 15
17,913
498
27,523
32,524
10,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
20
10 / 5 / 8
20,505
570
25,714
24,449
9,821
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
KukulkanHeimdallrYemojaThor

VS

Bans
Hun BatzPersephoneAwilixMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HaroldCuck
Izanami
20
7 / 7 / 8
21,246
590
41,147
35,037
13,979
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vulcan
Kid Dacubi
Vulcan
20
5 / 4 / 9
21,649
601
36,383
17,955
7,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
Shaxq
Set
20
16 / 11 / 1
21,972
610
28,555
33,476
15,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 6 / 14
18,346
510
14,628
31,011
44,007
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Xi Gary R iX
Cabrakan
20
2 / 5 / 10
17,688
491
12,984
31,517
63,632
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
72
33
Kills
30
30
Deaths
33
61
Assists
42
Player
Kills
Deaths
Assists
KDA
L
7
7
16
2.14
W
Izanami
HaroldCuck
Izanami
7
7
8
1.57
L
6
6
15
2.25
W
Vulcan
Kid Dacubi
Vulcan
5
4
9
2.38
L
Jormungandr
Lokilyzed
Jormungandr
6
5
7
1.9
L
Bastet
OnlySkies
Bastet
4
7
15
1.64
W
Set
Shaxq
Set
16
11
1
1.5
W
0
6
14
1.17
L
Chernobog
10
5
8
2.8
W
Cabrakan
Xi Gary R iX
Cabrakan
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,686
Damage
133,697
158,505
Taken
148,996
114,677
Mitigated
144,912
27,566
Healing
47,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,178
2,013
0
1,839
39,544
41,190
212
16,245
21,832
0
44,149
W
Izanami
HaroldCuck
Izanami
41,147
34,576
0
15,946
35,037
13,979
7,666
11,240
23,797
0
221,271
L
24,912
1,157
796
4,931
25,849
8,615
1,272
11,208
14,641
185,973
0
W
Vulcan
Kid Dacubi
Vulcan
36,383
12,551
0
4,064
17,955
7,905
1,210
7,323
10,632
198,156
0
L
Jormungandr
Lokilyzed
Jormungandr
24,359
4,050
0
5,188
36,139
44,280
252
17,133
18,699
143,626
0
L
Bastet
OnlySkies
Bastet
27,523
5,697
0
6,039
32,524
10,771
1,100
10,199
22,027
0
144,371
W
Set
Shaxq
Set
28,555
10,963
0
6,995
33,476
15,389
3,982
9,949
23,527
0
145,604
W
14,628
2,711
0
9,268
31,011
44,007
2,927
7,593
23,418
61,271
0
L
Chernobog
25,714
17,828
0
8,773
24,449
9,821
2,129
7,041
17,311
0
179,081
W
Cabrakan
Xi Gary R iX
Cabrakan
12,984
1,874
0
10,863
31,517
63,632
31
15,119
16,398
63,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,150
Gold Earned
100,901
1,002
Minions Killed
967
0
Camps Cleared
0
3,553,174
Distance Traveled
3,163,971
48
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
17,627
490
57
2
0
699,297
18
W
Izanami
21,246
590
311
9
0
537,503
6
L
Janus
20,207
561
304
8
0
792,085
8
W
Vulcan
21,649
601
298
8
0
737,690
8
L
Jormungandr
17,898
497
214
6
0
616,516
8
L
Bastet
17,913
498
168
5
0
748,065
12
W
Set
21,972
610
196
5
0
587,029
1
W
Fafnir
18,346
510
60
2
0
659,835
13
L
Chernobog
20,505
570
259
7
0
697,211
2
W
Cabrakan
17,688
491
102
3
0
641,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role