Player Matchup

Kukulkan
Kukulkan
DragonRose0802
Kukulkan
Level 27
God Stats
23W - 19L
1,731 SR
Queue Stats
24W - 20L
1,665 Elo+
Party 1
Ra
Ra
ExiledScythe
Ra
Level 157
God Stats
2W - 7L
1,437 SR
Queue Stats
125W - 140L
1,591 Elo+
Party 1
Nemesis
Nemesis
MissingKromosome
Nemesis
Level 130
God Stats
14W - 13L
1,619 SR
Queue Stats
99W - 104L
1,574 Elo+
Party 1
Team Averages
Level 105
1,596 SR
1,610 Elo+

VS

Team Averages
Level 74
1,561 SR
1,590 Elo+
He Bo
He Bo
dunkec
He Bo
Level 29
God Stats
17W - 8L
1,550 SR
Queue Stats
118W - 78L
1,543 Elo+
Party 2
Heimdallr
Heimdallr
icuppouioui
Heimdallr
Level 86
God Stats
2W - 3L
1,303 SR
Queue Stats
176W - 111L
1,617 Elo+
Party 2
Nike
Nike
rinconero1997
Nike
Level 108
God Stats
6W - 2L
1,830 SR
Queue Stats
232W - 183L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 3 / 0
11,156
587
7,919
8,811
3,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 6
10,743
565
7,198
14,438
11,965
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
2 / 7 / 2
10,910
574
4,267
15,827
6,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
dunkec
He Bo
14
4 / 4 / 5
12,504
658
9,923
6,913
2,289
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
icuppouioui
Heimdallr
14
4 / 1 / 7
12,128
638
13,844
11,258
4,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 8
12,050
634
9,339
16,091
15,622
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
12
12
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
3
0
1.33
L
1
2
6
2
L
2
7
2
0.43
W
He Bo
dunkec
He Bo
4
4
5
1.63
W
Heimdallr
icuppouioui
Heimdallr
4
1
7
7.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,384
Damage
33,106
39,076
Taken
34,262
22,676
Mitigated
22,302
17,892
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,919
524
0
666
8,811
3,776
116
2,368
6,443
39,015
0
L
7,198
469
7,207
7,328
14,438
11,965
96
4,414
10,024
34,277
0
L
4,267
846
0
2,691
15,827
6,935
165
3,289
12,538
0
34,605
W
He Bo
dunkec
He Bo
9,923
261
0
244
6,913
2,289
0
3,100
3,813
61,826
0
W
Heimdallr
icuppouioui
Heimdallr
13,844
6,487
0
3,112
11,258
4,391
2,147
6,287
4,971
0
59,546
W
9,339
1,251
0
4,557
16,091
15,622
0
5,752
10,339
0
36,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
36,682
192
Minions Killed
236
0
Camps Cleared
0
1,058,334
Distance Traveled
1,017,287
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,156
587
83
4
0
314,228
0
L
Ra
10,743
565
55
3
0
356,767
9
L
Nemesis
10,910
574
54
3
0
387,339
4
W
He Bo
12,504
658
86
5
0
310,464
1
W
Heimdallr
12,128
638
91
5
0
352,855
5
W
Nike
12,050
634
59
3
0
353,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role