Player Matchup

Ra
Ra
 
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SexySuccubus
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,266 Elo+
Party 2
Zeus
Zeus
bozbandoth
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,267 Elo+
Solo
Neith
Neith
fated_dove3
Neith
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,407 Elo+

VS

Team Averages
Level 134
1,822 SR
1,881 Elo+
Mercury
Mercury
Timotheé
Mercury
Level 159
God Stats
20W - 1L
2,067 SR
Queue Stats
1,271W - 212L
2,089 Elo+
Party 1
Cabrakan
Cabrakan
一盘蛋炒饭
Cabrakan
Level 129
God Stats
8W - 6L
1,809 SR
Queue Stats
357W - 171L
1,765 Elo+
Party 1
Ra
Ra
下雨的天
Ra
Level 159
God Stats
8W - 2L
1,853 SR
Queue Stats
246W - 91L
1,706 Elo+
Party 1
Thanatos
Thanatos
情不知所起一往而深
Thanatos
Level 111
God Stats
32W - 4L
1,658 SR
Queue Stats
1,460W - 174L
2,084 Elo+
Party 1
Achilles
Achilles
杀生院祈荒
Achilles
Level 114
God Stats
2W - 0L
1,722 SR
Queue Stats
233W - 65L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 10 / 3
7,771
971
5,360
11,862
3,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
 
Ao Kuang
12
1 / 8 / 3
7,639
955
4,612
15,853
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
13
1 / 8 / 1
7,914
989
3,609
18,758
5,251
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 13 / 2
7,690
961
3,135
18,935
5,483
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 3
7,286
911
3,828
14,333
3,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

422

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Timotheé
Mercury
15
7 / 1 / 13
9,975
1,247
10,013
5,389
2,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
17
10 / 1 / 22
11,024
1,378
13,829
8,331
5,715
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 25
9,426
1,178
16,795
7,567
3,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
23 / 1 / 15
12,586
1,573
26,439
10,875
4,358
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
16
5 / 1 / 25
9,864
1,233
9,217
8,143
7,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
147
4
Kills
47
47
Deaths
5
12
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
10
3
0.25
L
Ao Kuang
 
Ao Kuang
1
8
3
0.31
L
Merlin
1
8
1
0.19
W
Mercury
Timotheé
Mercury
7
1
13
13.5
L
1
13
2
0.15
L
0
8
3
0.19
W
Cabrakan
10
1
22
21
W
2
1
25
14.5
W
23
1
15
30.5
W
Achilles
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,544
Damage
76,293
79,741
Taken
40,305
20,676
Mitigated
23,459
1,966
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,360
455
88
395
11,862
3,102
0
3,928
7,934
10,347
0
L
Ao Kuang
 
Ao Kuang
4,612
581
0
971
15,853
3,559
0
5,534
10,319
10,625
0
L
Merlin
3,609
212
0
261
18,758
5,251
0
9,299
9,459
14,905
0
W
Mercury
Timotheé
Mercury
10,013
7,956
0
0
5,389
2,336
0
1,952
3,437
0
22,783
L
3,135
130
0
131
18,935
5,483
0
8,182
10,753
5,550
0
L
3,828
1,611
0
120
14,333
3,281
0
3,681
10,652
0
9,364
W
Cabrakan
13,829
1,423
315
1,035
8,331
5,715
0
2,965
5,366
27,592
0
W
16,795
1,808
1,108
2,792
7,567
3,143
0
3,200
4,180
35,825
0
W
26,439
9,408
0
11,891
10,875
4,358
0
3,681
5,226
0
37,003
W
Achilles
9,217
2,423
0
490
8,143
7,907
0
4,341
3,568
0
20,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,300
Gold Earned
52,875
65
Minions Killed
145
0
Camps Cleared
12
572,170
Distance Traveled
928,066
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,771
971
12
2
0
90,261
0
L
Ao Kuang
7,639
955
12
2
0
102,912
0
L
Merlin
7,914
989
28
4
0
128,661
0
W
Mercury
9,975
1,247
27
3
6
182,838
0
L
Zeus
7,690
961
4
1
0
113,746
0
L
Neith
7,286
911
9
1
0
136,590
2
W
Cabrakan
11,024
1,378
34
4
0
185,031
0
W
Ra
9,426
1,178
40
5
3
181,450
0
W
Thanatos
12,586
1,573
21
3
2
188,956
3
W
Achilles
9,864
1,233
23
3
1
189,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role