Player Matchup

Jormungandr
Jormungandr
KimarXs13
Jormungandr
Level 34
God Stats
2W - 2L
1,752 SR
Queue Stats
46W - 41L
1,397 Elo+
Party 2
Anhur
Anhur
LapinRoze
Anhur
Level 12
God Stats
1W - 2L
1,752 SR
Queue Stats
21W - 25L
1,360 Elo+
Party 2
Mercury
Mercury
ZombawFr
Mercury
Level 18
God Stats
11W - 9L
1,624 SR
Queue Stats
58W - 37L
1,467 Elo+
Party 2
Team Averages
Level 21
1,709 SR
1,408 Elo+

VS

Team Averages
Level 50
1,695 SR
1,461 Elo+
Izanami
Izanami
Geenie1312
Izanami
Level 21
God Stats
19W - 4L
1,783 SR
Queue Stats
33W - 26L
1,453 Elo+
Party 1
Hercules
Hercules
GermanJokerXV
Hercules
Level 42
God Stats
3W - 0L
1,668 SR
Queue Stats
35W - 38L
1,365 Elo+
Party 1
Ra
Ra
LakesLF
Ra
Level 88
God Stats
2W - 3L
1,636 SR
Queue Stats
43W - 32L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KimarXs13
Jormungandr
17
4 / 4 / 13
19,079
636
24,106
24,250
33,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
LapinRoze
Anhur
17
5 / 6 / 11
17,841
595
13,177
18,237
6,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
ZombawFr
Mercury
18
11 / 7 / 7
19,387
646
24,689
20,249
8,148
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Geenie1312
Izanami
15
2 / 9 / 5
16,434
548
10,078
19,528
6,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
GermanJokerXV
Hercules
20
10 / 3 / 5
20,561
685
19,320
33,747
33,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 8 / 8
19,120
637
19,507
20,338
9,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
20
Kills
17
17
Deaths
20
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Geenie1312
Izanami
2
9
5
0.5
W
Hercules
GermanJokerXV
Hercules
10
3
5
4.17
L
Jormungandr
KimarXs13
Jormungandr
4
4
13
2.63
W
5
8
8
1.13
L
Anhur
LapinRoze
Anhur
5
6
11
1.75
L
Mercury
ZombawFr
Mercury
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,972
Damage
48,905
62,736
Taken
73,613
48,816
Mitigated
49,245
13,446
Healing
26,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Geenie1312
Izanami
10,078
8,442
0
2,935
19,528
6,214
618
5,371
14,157
0
85,598
W
Hercules
GermanJokerXV
Hercules
19,320
6,400
546
11,059
33,747
33,339
1,849
12,776
20,971
0
67,934
L
Jormungandr
KimarXs13
Jormungandr
24,106
4,205
1,243
3,227
24,250
33,704
394
7,073
17,177
81,911
0
W
19,507
1,285
5,904
6,275
20,338
9,692
528
6,094
14,244
126,161
0
L
Anhur
LapinRoze
Anhur
13,177
5,763
0
3,872
18,237
6,964
1,554
6,560
11,677
0
62,256
L
Mercury
ZombawFr
Mercury
24,689
10,365
0
5,104
20,249
8,148
1,245
6,772
13,477
0
113,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,307
Gold Earned
56,115
314
Minions Killed
352
0
Camps Cleared
0
1,551,309
Distance Traveled
1,456,851
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,434
548
103
3
0
476,620
0
W
Hercules
20,561
685
81
3
0
505,750
4
L
Jormungandr
19,079
636
100
3
0
469,778
1
W
Ra
19,120
637
168
6
0
474,481
2
L
Anhur
17,841
595
87
3
0
498,535
6
L
Mercury
19,387
646
127
4
0
582,996
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role