Player Matchup

Merlin
Merlin
A3xcoelis
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Manolin_01
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Chronos
Chronos
alex-amc7
Chronos
Level 16
God Stats
2W - 2L
1,601 SR
Queue Stats
107W - 137L
1,230 Elo+
Solo
Hel
Hel
cobalt_the_wolf7
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,272 Elo+
Party 2
Cerberus
Cerberus
dragonflame5434
Cerberus
Level 12
God Stats
16W - 11L
1,380 SR
Queue Stats
16W - 12L
1,364 Elo+
Party 2
Team Averages
Level 14
1,496 SR
1,373 Elo+

VS

Team Averages
Level 18
1,440 SR
1,181 Elo+
Fenrir
Fenrir
 
Fenrir
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
941 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 8
God Stats
1W - 1L
1,255 SR
Queue Stats
2W - 5L
941 Elo+
Party 1
Ao Kuang
Ao Kuang
My_Left_Nut_Sac
Ao Kuang
Level 21
God Stats
3W - 4L
1,446 SR
Queue Stats
18W - 18L
1,462 Elo+
Solo
Eset
Eset
mellowpanic250
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 78L
1,271 Elo+
Solo
Odin
Odin
oglegend_97
Odin
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 52L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A3xcoelis
Merlin
15
3 / 9 / 13
10,233
409
23,841
16,621
4,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Manolin_01
Sun Wukong
14
10 / 16 / 8
11,273
451
18,404
28,976
11,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos
alex-amc7
Chronos
16
2 / 4 / 0
10,436
417
8,784
16,238
5,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 8 / 12
9,896
396
12,117
19,181
7,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
14
5 / 10 / 13
9,967
399
10,509
29,015
9,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 12 / 9
9,842
394
6,645
19,331
12,192
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
 
Cupid
17
5 / 4 / 14
11,040
442
13,348
18,110
6,874
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
20
25 / 2 / 7
14,514
581
41,764
30,704
14,081
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 4 / 23
12,716
509
12,850
20,121
23,202
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
9 / 5 / 22
11,688
468
19,720
19,436
13,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
122
26
Kills
47
47
Deaths
27
46
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
12
9
0.63
W
Cupid
 
Cupid
5
4
14
3
L
Merlin
A3xcoelis
Merlin
3
9
13
1.06
L
Sun Wukong
Manolin_01
Sun Wukong
10
16
8
0.88
W
Ao Kuang
25
2
7
14.25
L
Chronos
alex-amc7
Chronos
2
4
0
0.5
L
6
8
12
1.5
L
Cerberus
5
10
13
1.15
W
5
4
23
4.13
W
9
5
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,655
Damage
94,327
110,031
Taken
107,702
39,063
Mitigated
70,192
34,244
Healing
37,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,645
2,022
0
3,271
19,331
12,192
320
10,131
9,200
841
26,785
W
Cupid
 
Cupid
13,348
6,780
1,043
4,583
18,110
6,874
2,556
10,040
8,070
0
60,355
L
Merlin
A3xcoelis
Merlin
23,841
3,562
0
250
16,621
4,577
971
9,327
7,294
64,141
0
L
Sun Wukong
Manolin_01
Sun Wukong
18,404
3,651
0
845
28,976
11,698
1,512
14,479
14,497
0
52,030
W
Ao Kuang
41,764
9,536
2,448
17,900
30,704
14,081
4,451
14,642
15,767
117,501
0
L
Chronos
alex-amc7
Chronos
8,784
3,736
0
2,732
16,238
5,594
602
10,137
6,101
49,856
0
L
12,117
664
15,967
8,150
19,181
7,622
720
10,100
9,081
27,236
0
L
Cerberus
10,509
900
0
6,300
29,015
9,572
681
10,916
18,099
25,992
0
W
12,850
2,924
2,322
3,188
20,121
23,202
894
11,285
8,836
37,968
0
W
19,720
7,542
717
1,893
19,436
13,843
1,813
9,153
10,283
0
52,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,805
Gold Earned
59,800
302
Minions Killed
362
0
Camps Cleared
0
1,815,941
Distance Traveled
1,894,504
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,842
394
31
1
0
293,620
2
W
Cupid
11,040
442
79
3
0
390,721
1
L
Merlin
10,233
409
86
3
0
309,982
0
L
Sun Wukong
11,273
451
65
3
0
373,350
3
W
Ao Kuang
14,514
581
138
6
0
471,303
0
L
Chronos
10,436
417
74
3
0
416,079
0
L
Hel
9,896
396
31
1
0
345,680
0
L
Cerberus
9,967
399
46
2
0
370,850
4
W
Eset
12,716
509
50
2
0
314,229
0
W
Odin
11,688
468
64
3
0
424,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role