Player Matchup

Scylla
Scylla
Master-Mosquiton
Scylla
Level 11
God Stats
4W - 15L
1,322 SR
Queue Stats
215W - 402L
1,180 Elo+
Solo
Nemesis
Nemesis
paratuterminator
Nemesis
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,402 Elo+
Party 1
Medusa
Medusa
terminator246801
Medusa
Level 68
God Stats
8W - 4L
1,615 SR
Queue Stats
173W - 203L
1,322 Elo+
Party 1
Team Averages
Level 30
1,479 SR
1,301 Elo+

VS

Team Averages
Level 20
1,567 SR
1,186 Elo+
King Arthur
King Arthur
WounderShot
King Arthur
Level 16
God Stats
6W - 8L
1,448 SR
Queue Stats
9W - 13L
1,218 Elo+
Party 2
Heimdallr
Heimdallr
deinAbi7
Heimdallr
Level 28
God Stats
5W - 11L
1,489 SR
Queue Stats
10W - 14L
1,207 Elo+
Party 2
Anhur
Anhur
makedonecprime
Anhur
Level 16
God Stats
0W - 5L
1,763 SR
Queue Stats
24W - 43L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 8
10,388
649
9,173
9,197
2,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 2 / 9
12,009
751
15,981
15,149
19,180
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 1 / 5
12,436
777
8,120
7,075
2,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
WounderShot
King Arthur
10
2 / 6 / 6
9,749
609
6,747
17,656
18,007
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
deinAbi7
Heimdallr
11
2 / 7 / 6
10,049
628
9,705
13,726
5,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
7 / 6 / 2
10,887
680
8,912
15,544
8,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
19
Kills
11
11
Deaths
19
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
8
8
0.88
L
King Arthur
WounderShot
King Arthur
2
6
6
0.83
L
Heimdallr
deinAbi7
Heimdallr
2
7
6
0.71
L
7
6
2
1.33
W
8
2
9
6.25
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,274
Damage
25,364
31,421
Taken
46,926
23,571
Mitigated
31,287
7,500
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,173
1,726
0
213
9,197
2,085
660
0
9,197
28,416
0
L
King Arthur
WounderShot
King Arthur
6,747
1,335
0
4,985
17,656
18,007
81
3,439
14,217
0
19,655
L
Heimdallr
deinAbi7
Heimdallr
9,705
6,517
0
720
13,726
5,254
672
2,363
11,363
0
35,389
L
8,912
4,915
868
5,081
15,544
8,026
370
4,021
11,523
0
35,778
W
15,981
5,136
0
6,556
15,149
19,180
460
9
15,140
185
44,633
W
8,120
4,748
0
731
7,075
2,306
1,329
16
7,059
0
39,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
30,685
166
Minions Killed
139
0
Camps Cleared
0
790,917
Distance Traveled
776,606
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,388
649
46
3
0
209,752
0
L
King Arthur
9,749
609
28
2
0
286,857
0
L
Heimdallr
10,049
628
67
4
0
242,231
0
L
Anhur
10,887
680
44
3
0
247,518
0
W
Nemesis
12,009
751
53
3
0
355,614
1
W
Medusa
12,436
777
67
4
0
225,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role