Player Matchup

Terra
Terra
Silver II
Jiggy7J
Terra
Silver II
Level 53
God Stats
22W - 27L
1,489 SR
Queue Stats
44W - 51L
1,250 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
Maruan2001
Heimdallr
Gold IV
Level 89
God Stats
8W - 8L
1,566 SR
Queue Stats
19W - 15L
1,513 MMR
Party 1
Agni
Agni
Silver III
Prime_Virgo
Agni
Silver III
Level 106
God Stats
1W - 0L
1,651 SR
Queue Stats
19W - 15L
1,234 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,569 SR
1,332 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 71
1,516 SR
1,389 MMR
Ravana
Ravana
Silver III
 
Ravana
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
RegatoDaHome
Hercules
Silver IV
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,397 MMR
Party 2
Chronos
Chronos
Silver IV
WonderfulPoet83
Chronos
Silver IV
Level 65
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 2L
1,272 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jiggy7J
Terra
12
2 / 1 / 13
11,724
733
8,984
11,399
12,190
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Maruan2001
Heimdallr
13
8 / 4 / 6
11,864
742
21,362
11,906
5,212
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 9
11,408
713
12,140
9,206
3,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
KumbhakarnaAnubisChaacPersephoneOdin

VS

Bans
ScyllaZeusPoseidonHeraKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 5 / 1
10,162
635
8,087
13,150
4,322
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
RegatoDaHome
Hercules
12
2 / 4 / 4
9,921
620
5,689
20,552
13,542
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 6 / 4
9,768
611
7,746
18,352
4,992
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
15
Kills
8
8
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
5
1
0.7
W
Terra
Jiggy7J
Terra
2
1
13
8.5
W
Heimdallr
Maruan2001
Heimdallr
8
4
6
2.75
W
5
3
9
3.17
L
Hercules
RegatoDaHome
Hercules
2
4
4
1
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,486
Damage
21,522
32,511
Taken
52,054
20,874
Mitigated
22,856
9,946
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,087
1,114
0
3,573
13,150
4,322
0
3,567
9,583
0
38,815
W
Terra
Jiggy7J
Terra
8,984
638
2,622
2,089
11,399
12,190
491
2,323
9,076
19,479
0
W
Heimdallr
Maruan2001
Heimdallr
21,362
9,711
0
2,180
11,906
5,212
1,262
2,656
9,250
0
54,341
W
12,140
841
0
3,055
9,206
3,472
378
2,827
6,379
48,490
0
L
Hercules
RegatoDaHome
Hercules
5,689
580
756
3,896
20,552
13,542
0
8,746
11,806
0
29,402
L
7,746
1,091
0
2,437
18,352
4,992
0
8,854
9,498
30,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,996
Gold Earned
29,851
164
Minions Killed
140
0
Camps Cleared
0
892,626
Distance Traveled
956,386
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,162
635
61
4
0
328,420
5
W
Terra
11,724
733
18
1
0
336,180
5
W
Heimdallr
11,864
742
76
5
0
271,028
4
W
Agni
11,408
713
70
4
0
285,418
3
L
Hercules
9,921
620
45
3
0
323,876
3
L
Chronos
9,768
611
34
2
0
304,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role