Player Matchup

Thoth
Thoth
I_Am_Not_Virgin
Thoth
Level 28
God Stats
5W - 12L
1,397 SR
Queue Stats
83W - 75L
1,366 Elo+
Solo
Hel
Hel
MadowShrod
Hel
Level 25
God Stats
3W - 11L
1,281 SR
Queue Stats
31W - 68L
1,289 Elo+
Party 2
Achilles
Achilles
Slipshade
Achilles
Level 26
God Stats
2W - 8L
1,508 SR
Queue Stats
32W - 66L
1,295 Elo+
Party 2
Team Averages
Level 26
1,395 SR
1,317 Elo+

VS

Team Averages
Level 33
1,324 SR
1,112 Elo+
Kukulkan
Kukulkan
Feionidess
Kukulkan
Level 27
God Stats
1W - 0L
1,529 SR
Queue Stats
3W - 5L
1,296 Elo+
Solo
King Arthur
King Arthur
Holyranger
King Arthur
Level 29
God Stats
2W - 11L
1,328 SR
Queue Stats
12W - 46L
1,087 Elo+
Party 1
Merlin
Merlin
Rhevohole
Merlin
Level 42
God Stats
4W - 8L
1,114 SR
Queue Stats
26W - 59L
954 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 9
18,769
569
25,443
38,257
18,933
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 2 / 9
19,024
576
16,180
28,059
24,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Slipshade
Achilles
19
14 / 6 / 8
20,557
623
40,523
65,738
107,827
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Feionidess
Kukulkan
18
4 / 6 / 6
19,537
592
23,305
28,227
15,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Holyranger
King Arthur
17
5 / 7 / 7
19,685
597
29,783
39,849
70,404
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Rhevohole
Merlin
18
6 / 11 / 9
19,724
598
48,392
26,884
16,287
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
24
Kills
15
15
Deaths
24
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Feionidess
Kukulkan
4
6
6
1.17
W
King Arthur
Holyranger
King Arthur
5
7
7
1.21
L
6
7
9
1.5
L
4
2
9
4.25
W
Merlin
Rhevohole
Merlin
6
11
9
0.95
L
Achilles
Slipshade
Achilles
14
6
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,146
Damage
101,480
132,054
Taken
94,960
151,030
Mitigated
102,068
91,163
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Feionidess
Kukulkan
23,305
2,506
0
3,675
28,227
15,377
903
15,945
12,282
102,934
0
W
King Arthur
Holyranger
King Arthur
29,783
3,949
0
5,597
39,849
70,404
346
16,885
22,964
2,222
50,112
L
25,443
1,335
1,521
8,237
38,257
18,933
986
22,704
15,553
81,767
0
L
16,180
933
44,269
22,238
28,059
24,270
964
18,153
9,474
97,293
0
W
Merlin
Rhevohole
Merlin
48,392
3,342
0
5,074
26,884
16,287
781
11,205
15,679
134,570
0
L
Achilles
Slipshade
Achilles
40,523
14,325
0
14,898
65,738
107,827
1,035
33,198
31,760
2,254
82,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,350
Gold Earned
58,946
270
Minions Killed
286
0
Camps Cleared
0
1,738,739
Distance Traveled
1,552,200
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
19,537
592
133
4
0
530,892
0
W
King Arthur
19,685
597
32
1
0
562,236
2
L
Thoth
18,769
569
77
2
0
557,947
2
L
Hel
19,024
576
136
4
0
611,374
1
W
Merlin
19,724
598
121
4
0
459,072
3
L
Achilles
20,557
623
57
2
0
569,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role