Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 8
God Stats
1W - 2L
1,547 SR
Queue Stats
3W - 3L
1,291 Elo+
Party 1
Hou Yi
Hou Yi
Biker1309
Hou Yi
Level 29
God Stats
3W - 5L
1,404 SR
Queue Stats
12W - 11L
1,101 Elo+
Solo
Zeus
Zeus
Chris P Baccon1
Zeus
Level 9
God Stats
2W - 3L
1,547 SR
Queue Stats
16W - 24L
1,174 Elo+
Party 1
Loki
Loki
gonzalogo-ma
Loki
Level 27
God Stats
7W - 13L
1,153 SR
Queue Stats
226W - 283L
1,173 Elo+
Solo
Thor
Thor
marsoubidou
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,248 Elo+

VS

Team Averages
Level 22
1,537 SR
1,177 Elo+
Pele
Pele
 
Pele
Level 24
God Stats
3W - 0L
1,803 SR
Queue Stats
50W - 73L
1,320 Elo+
Solo
Apollo
Apollo
ItchyProduct58
Apollo
Level 23
God Stats
8W - 9L
1,472 SR
Queue Stats
21W - 47L
1,062 Elo+
Solo
Bacchus
Bacchus
Mateuu15
Bacchus
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
34W - 42L
1,159 Elo+
Solo
Arachne
Arachne
SamuKarai
Arachne
Level 28
God Stats
11W - 12L
1,665 SR
Queue Stats
173W - 198L
1,263 Elo+
Solo
Bellona
Bellona
Worad
Bellona
Level 17
God Stats
9W - 6L
1,242 SR
Queue Stats
102W - 94L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 17 / 3
8,284
360
9,911
32,185
24,386
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
Biker1309
Hou Yi
18
8 / 4 / 0
11,973
521
15,114
17,012
6,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 11 / 1
8,742
380
10,573
16,945
10,555
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 6 / 3
10,770
468
6,120
10,741
3,865
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 13 / 1
7,883
343
6,407
21,189
6,365
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
7 / 1 / 7
12,285
534
11,004
13,504
5,254
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
13 / 6 / 5
12,276
534
17,407
12,948
4,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Mateuu15
Bacchus
16
5 / 0 / 18
11,266
490
11,234
18,557
13,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
SamuKarai
Arachne
18
19 / 5 / 11
13,442
584
23,238
15,120
6,401
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Worad
Bellona
18
7 / 1 / 6
12,672
551
18,295
15,957
20,408
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
13
Kills
51
51
Deaths
13
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
17
3
0.09
W
Pele
 
Pele
7
1
7
10.5
L
Hou Yi
Biker1309
Hou Yi
8
4
0
2
L
1
11
1
0.14
W
13
6
5
2.58
W
Bacchus
Mateuu15
Bacchus
5
0
18
14
W
Arachne
SamuKarai
Arachne
19
5
11
4.9
W
Bellona
Worad
Bellona
7
1
6
10
L
3
6
3
0.75
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,125
Damage
81,178
98,072
Taken
76,086
52,166
Mitigated
50,752
11,094
Healing
27,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,911
1,954
0
3,426
32,185
24,386
0
8,132
24,053
31,545
0
W
Pele
 
Pele
11,004
3,241
0
5,828
13,504
5,254
3,404
2,409
11,095
0
77,757
L
Hou Yi
Biker1309
Hou Yi
15,114
10,389
0
5,788
17,012
6,995
5,399
519
16,493
0
79,590
L
10,573
3,236
0
158
16,945
10,555
889
262
16,683
42,971
0
W
17,407
12,029
0
2,257
12,948
4,837
3,228
3,526
9,422
0
54,454
W
Bacchus
Mateuu15
Bacchus
11,234
2,953
160
8,452
18,557
13,852
557
6,460
12,097
34,831
0
W
Arachne
SamuKarai
Arachne
23,238
18,012
0
3,816
15,120
6,401
4,259
4,242
10,746
0
46,475
W
Bellona
Worad
Bellona
18,295
6,634
0
7,292
15,957
20,408
4,777
3,847
12,110
0
72,019
L
6,120
2,956
0
1,512
10,741
3,865
0
537
10,204
0
43,340
L
6,407
3,069
0
210
21,189
6,365
0
1,784
19,405
0
23,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
61,941
341
Minions Killed
425
0
Camps Cleared
0
1,708,489
Distance Traveled
2,094,679
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,284
360
67
3
0
303,005
0
W
Pele
12,285
534
123
5
0
464,772
3
L
Hou Yi
11,973
521
115
5
0
372,676
1
L
Zeus
8,742
380
69
3
0
264,836
0
W
Apollo
12,276
534
80
3
0
371,810
0
W
Bacchus
11,266
490
27
1
0
393,801
2
W
Arachne
13,442
584
73
3
0
456,110
0
W
Bellona
12,672
551
122
5
0
408,186
0
L
Loki
10,770
468
63
3
0
427,396
3
L
Thor
7,883
343
27
1
0
340,576
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role