Player Matchup

Jormungandr
Jormungandr
Arnauserr
Jormungandr
Level 16
God Stats
7W - 2L
1,891 SR
Queue Stats
79W - 63L
1,474 Elo+
Solo
Jing Wei
Jing Wei
ChronoGunn
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
GH0ST p8
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,637 Elo+
Party 2
Loki
Loki
GH0ST2604
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,637 Elo+
Party 2
Ares
Ares
SlickAnimePro
Ares
Level 15
God Stats
3W - 3L
1,199 SR
Queue Stats
5W - 5L
1,356 Elo+
Solo
Team Averages
Level 10
1,518 SR
1,521 Elo+

VS

Team Averages
Level 14
1,430 SR
1,322 Elo+
Neith
Neith
 
Neith
Level 16
God Stats
3W - 7L
1,339 SR
Queue Stats
3W - 8L
1,219 Elo+
Solo
Hera
Hera
AAeKcaHAp4445
Hera
Level 8
God Stats
0W - 3L
1,189 SR
Queue Stats
7W - 9L
1,107 Elo+
Solo
Odin
Odin
BRAWE_KEREMCAN
Odin
Level 16
God Stats
4W - 5L
1,450 SR
Queue Stats
33W - 48L
1,339 Elo+
Solo
Ra
Ra
BigPLAY Jones
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Boots der Affe
Jing Wei
Level 27
God Stats
1W - 2L
1,670 SR
Queue Stats
3W - 5L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arnauserr
Jormungandr
17
3 / 1 / 12
10,447
1,045
10,546
11,064
7,222
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
ChronoGunn
Jing Wei
15
0 / 4 / 10
9,009
901
2,171
5,387
2,133
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

18
3 / 0 / 17
10,894
1,089
12,711
5,729
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
18
17 / 0 / 1
13,418
1,342
15,212
7,789
3,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 3
8,889
889
1,473
1,575
702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

308

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 4 / 1
9,261
926
5,814
11,581
5,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 1
8,897
890
7,400
7,018
2,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 1
8,920
892
5,004
14,231
5,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 2
8,156
816
1,871
5,539
1,756
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
14
1 / 3 / 0
8,740
874
7,867
5,944
1,942
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
24
Kills
5
5
Deaths
24
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
1
4
1
0.38
W
Jormungandr
Arnauserr
Jormungandr
3
1
12
9
L
2
7
1
0.36
L
0
6
2
0.17
L
Jing Wei
1
3
0
0.33
W
Jing Wei
ChronoGunn
Jing Wei
0
4
10
1.25
W
3
0
17
11.5
W
Loki
17
0
1
17.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,113
Damage
27,956
31,544
Taken
44,313
15,819
Mitigated
17,197
2,878
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,814
2,409
0
2,160
11,581
5,751
0
4,826
6,755
0
27,808
L
7,400
1,590
0
143
7,018
2,430
0
4,841
2,177
26,624
0
W
Jormungandr
Arnauserr
Jormungandr
10,546
2,821
0
525
11,064
7,222
0
1,894
9,170
30,477
0
L
5,004
1,408
0
0
14,231
5,318
0
10,675
3,556
0
8,857
L
1,871
0
64
0
5,539
1,756
0
2,083
3,456
3,586
0
L
Jing Wei
7,867
6,834
0
278
5,944
1,942
0
2,305
3,639
0
31,962
W
Jing Wei
ChronoGunn
Jing Wei
2,171
1,522
0
73
5,387
2,133
0
1,669
3,718
0
6,893
W
12,711
674
0
255
5,729
2,408
0
2,313
3,416
23,215
0
W
Loki
15,212
5,942
871
1,035
7,789
3,354
0
3,099
4,690
0
48,379
W
1,473
0
0
119
1,575
702
0
296
1,279
9,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,657
Gold Earned
43,974
172
Minions Killed
168
12
Camps Cleared
3
876,901
Distance Traveled
773,562
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,261
926
44
4
0
153,529
0
L
Hera
8,897
890
66
7
2
184,143
0
W
Jormungandr
10,447
1,045
49
5
3
167,368
0
L
Odin
8,920
892
5
1
1
146,313
3
L
Ra
8,156
816
0
0
0
106,346
2
L
Jing Wei
8,740
874
53
5
0
183,231
0
W
Jing Wei
9,009
901
8
1
0
115,086
1
W
Nox
10,894
1,089
31
3
1
196,423
0
W
Loki
13,418
1,342
62
6
6
220,971
0
W
Ares
8,889
889
22
2
2
177,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role