Player Matchup

Ao Kuang
Ao Kuang
GriffinSpitz-TTV
Ao Kuang
Level 25
God Stats
3W - 1L
1,592 SR
Queue Stats
125W - 97L
1,421 Elo+
Party 2
Cerberus
Cerberus
Sir_Tanman
Cerberus
Level 21
God Stats
6W - 3L
1,545 SR
Queue Stats
70W - 77L
1,359 Elo+
Party 2
Janus
Janus
TTV-FatBoyFlickz
Janus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 61L
1,393 Elo+
Party 2
Team Averages
Level 23
1,545 SR
1,391 Elo+

VS

Team Averages
Level 63
1,323 SR
1,308 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
IkerAgreste_1206
Da Ji
Level 18
God Stats
2W - 3L
1,304 SR
Queue Stats
104W - 104L
1,172 Elo+
Party 1
Discordia
Discordia
Mikune_122
Discordia
Level 18
God Stats
0W - 4L
1,165 SR
Queue Stats
14W - 15L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 7 / 3
10,760
828
9,065
11,732
3,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Sir_Tanman
Cerberus
11
3 / 2 / 8
8,997
692
8,041
11,662
10,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
4 / 1 / 9
9,284
714
8,711
7,722
2,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 5 / 2
9,084
699
9,975
15,200
7,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
4 / 7 / 3
8,871
682
7,096
10,375
6,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Mikune_122
Discordia
10
2 / 7 / 7
8,614
663
8,205
8,875
2,654
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
19
Kills
10
10
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
5
2
1
W
12
7
3
1.93
L
4
7
3
0.79
L
Discordia
Mikune_122
Discordia
2
7
7
0.79
W
Cerberus
Sir_Tanman
Cerberus
3
2
8
3.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,817
Damage
25,276
31,116
Taken
34,450
16,021
Mitigated
16,116
6,189
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,975
1,434
111
6,316
15,200
7,253
0
9,898
5,302
0
40,101
W
9,065
3,288
369
1,542
11,732
3,577
623
4,179
7,553
16,008
0
L
7,096
1,563
0
0
10,375
6,209
0
8,360
2,015
0
17,517
L
Discordia
Mikune_122
Discordia
8,205
2,115
0
0
8,875
2,654
72
7,613
1,262
18,257
0
W
Cerberus
Sir_Tanman
Cerberus
8,041
400
0
1,418
11,662
10,344
0
2,681
8,981
19,197
0
W
8,711
532
579
2,281
7,722
2,100
369
1,401
6,321
37,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,041
Gold Earned
26,569
121
Minions Killed
114
0
Camps Cleared
0
742,955
Distance Traveled
650,009
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,084
699
65
5
0
253,884
0
W
Ao Kuang
10,760
828
20
2
0
235,737
1
L
Da Ji
8,871
682
30
2
0
213,666
2
L
Discordia
8,614
663
19
1
0
182,459
0
W
Cerberus
8,997
692
41
3
0
260,520
0
W
Janus
9,284
714
60
5
0
246,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role