Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Cpt TooTsKiLLer
Chang'e
Level 39
God Stats
1W - 1L
1,599 SR
Queue Stats
1W - 4L
1,373 Elo+
Solo
Hel
Hel
Diego200155
Hel
Level 62
God Stats
15W - 24L
1,337 SR
Queue Stats
109W - 140L
1,347 Elo+
Solo
Arachne
Arachne
Kharangi
Arachne
Level 104
God Stats
9W - 4L
1,635 SR
Queue Stats
62W - 80L
1,340 Elo+
Solo
Thanatos
Thanatos
Tevita90
Thanatos
Level 40
God Stats
4W - 8L
1,217 SR
Queue Stats
208W - 236L
1,418 Elo+
Solo
Team Averages
Level 67
1,458 SR
1,395 Elo+

VS

Team Averages
Level 76
1,448 SR
1,401 Elo+
Yemoja
Yemoja
 
Yemoja
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 81
God Stats
20W - 18L
1,518 SR
Queue Stats
681W - 683L
1,376 Elo+
Solo
Fenrir
Fenrir
I3olted
Fenrir
Level 41
God Stats
5W - 4L
1,431 SR
Queue Stats
11W - 14L
1,422 Elo+
Solo
Kukulkan
Kukulkan
Sir-Apoliom
Kukulkan
Level 67
God Stats
5W - 4L
1,517 SR
Queue Stats
285W - 295L
1,413 Elo+
Solo
Izanami
Izanami
dvargas501
Izanami
Level 127
God Stats
7W - 8L
1,275 SR
Queue Stats
507W - 508L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 8 / 1
8,433
444
8,475
14,028
4,371
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 5 / 0
7,406
390
4,836
11,585
9,863
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 10 / 1
7,598
400
5,726
14,903
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Kharangi
Arachne
12
1 / 8 / 1
7,850
413
6,987
14,894
4,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Tevita90
Thanatos
10
1 / 6 / 2
7,289
384
6,453
13,213
3,706
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
7 / 0 / 7
11,117
585
6,418
9,379
7,261
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyr
 
Tyr
17
3 / 1 / 10
10,931
575
7,693
14,071
13,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
I3olted
Fenrir
17
13 / 0 / 9
11,564
609
15,453
11,263
4,417
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Sir-Apoliom
Kukulkan
19
10 / 1 / 7
12,275
646
10,419
6,711
2,819
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
dvargas501
Izanami
15
2 / 2 / 12
9,756
513
9,265
11,537
3,650
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
4
Kills
35
37
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
8
1
0.19
W
Yemoja
 
Yemoja
7
0
7
10.5
W
Tyr
 
Tyr
3
1
10
8
L
1
5
0
0.2
L
0
10
1
0.05
W
Fenrir
I3olted
Fenrir
13
0
9
17.5
L
Arachne
Kharangi
Arachne
1
8
1
0.19
W
Kukulkan
Sir-Apoliom
Kukulkan
10
1
7
13.5
L
Thanatos
Tevita90
Thanatos
1
6
2
0.33
W
Izanami
dvargas501
Izanami
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,477
Damage
49,248
68,623
Taken
52,961
27,272
Mitigated
32,005
21,792
Healing
23,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,475
3,181
0
2,824
14,028
4,371
35
4,069
9,959
0
52,492
W
Yemoja
 
Yemoja
6,418
1,078
4,372
2,444
9,379
7,261
354
664
8,715
35,161
0
W
Tyr
 
Tyr
7,693
1,418
0
7,514
14,071
13,858
1,676
4,848
9,223
180
53,063
L
4,836
863
401
3,366
11,585
9,863
127
1,043
10,542
34,117
0
L
5,726
141
1,555
3,662
14,903
4,427
0
4,054
10,849
44,740
0
W
Fenrir
I3olted
Fenrir
15,453
3,815
0
3,257
11,263
4,417
692
1,954
9,309
0
60,187
L
Arachne
Kharangi
Arachne
6,987
4,713
0
3,666
14,894
4,905
0
4,163
10,731
0
48,242
W
Kukulkan
Sir-Apoliom
Kukulkan
10,419
840
0
250
6,711
2,819
1,427
1,789
4,922
80,908
0
L
Thanatos
Tevita90
Thanatos
6,453
786
0
6,318
13,213
3,706
0
3,680
9,533
0
33,374
W
Izanami
dvargas501
Izanami
9,265
5,560
783
4,965
11,537
3,650
3,891
1,307
10,230
0
51,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
55,643
368
Minions Killed
464
0
Camps Cleared
0
1,681,859
Distance Traveled
1,800,085
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,433
444
89
5
0
327,487
4
W
Yemoja
11,117
585
47
2
0
345,988
0
W
Tyr
10,931
575
88
5
0
357,446
4
L
Chang'e
7,406
390
52
3
0
293,792
0
L
Hel
7,598
400
86
5
0
343,341
3
W
Fenrir
11,564
609
88
5
0
432,435
3
L
Arachne
7,850
413
84
4
0
341,291
0
W
Kukulkan
12,275
646
158
8
0
376,473
1
L
Thanatos
7,289
384
57
3
0
375,948
2
W
Izanami
9,756
513
83
4
0
287,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role