Player Matchup

Xbalanque
Xbalanque
WavyKetchup592
Xbalanque
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 117L
1,262 Elo+
Solo
Baron Samedi
Baron Samedi
flauta_eliptica
Baron Samedi
Level 6
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
javiramfer
Fenrir
Level 7
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 2L
1,243 Elo+
Party 1
Team Averages
Level 14
1,348 SR
1,335 Elo+

VS

Team Averages
Level 11
1,459 SR
1,314 Elo+
Hel
Hel
 
Hel
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Set
Set
GWPSIV1
Set
Level 7
God Stats
1W - 0L
1,718 SR
Queue Stats
2W - 9L
1,186 Elo+
Solo
Chang'e
Chang'e
pattie937
Chang'e
Level 16
God Stats
3W - 2L
1,158 SR
Queue Stats
11W - 12L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
WavyKetchup592
Xbalanque
17
9 / 3 / 2
15,455
644
29,000
19,499
6,849
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
flauta_eliptica
Baron Samedi
12
3 / 12 / 2
12,993
541
9,416
20,837
9,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
javiramfer
Fenrir
7
1 / 16 / 4
11,561
482
4,155
19,268
8,489
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 3 / 13
14,543
606
10,972
14,080
10,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
14
11 / 8 / 9
14,699
612
14,034
23,182
9,317
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
pattie937
Chang'e
16
12 / 2 / 9
16,087
670
15,023
20,690
18,515
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
13
Kills
26
31
Deaths
13
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
3
13
3.17
W
Set
11
8
9
1.94
L
Xbalanque
WavyKetchup592
Xbalanque
9
3
2
3.33
L
Baron Samedi
flauta_eliptica
Baron Samedi
3
12
2
0.33
L
Fenrir
javiramfer
Fenrir
1
16
4
0.19
W
Chang'e
pattie937
Chang'e
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,571
Damage
40,029
59,604
Taken
57,952
24,428
Mitigated
38,469
2,594
Healing
34,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,972
595
8,424
7,450
14,080
10,637
532
2,316
11,764
40,702
0
W
Set
14,034
7,959
169
2,873
23,182
9,317
1,478
5,734
17,448
0
32,073
L
Xbalanque
WavyKetchup592
Xbalanque
29,000
17,885
510
656
19,499
6,849
503
9,117
10,382
0
104,520
L
Baron Samedi
flauta_eliptica
Baron Samedi
9,416
1,747
253
413
20,837
9,090
384
9,801
11,036
31,112
0
L
Fenrir
javiramfer
Fenrir
4,155
519
0
762
19,268
8,489
165
7,396
11,872
0
11,266
W
Chang'e
pattie937
Chang'e
15,023
1,841
3,850
11,560
20,690
18,515
1,041
1,962
18,728
95,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,009
Gold Earned
45,329
188
Minions Killed
220
0
Camps Cleared
0
1,006,718
Distance Traveled
1,134,369
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,543
606
60
3
0
292,501
0
W
Set
14,699
612
39
2
0
417,436
1
L
Xbalanque
15,455
644
155
6
0
395,838
0
L
Baron Samedi
12,993
541
25
1
0
295,411
2
L
Fenrir
11,561
482
8
0
0
315,469
0
W
Chang'e
16,087
670
121
5
0
424,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role