Player Matchup

Neith
Neith
ISMASHTROLLS
Neith
Level 144
God Stats
39W - 20L
1,765 SR
Queue Stats
81W - 79L
1,491 Elo+
Party 1
Ganesha
Ganesha
Praclili
Ganesha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,587 Elo+
Party 1
Discordia
Discordia
QuatarBudday
Discordia
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,782 Elo+
Solo
Team Averages
Level 112
1,588 SR
1,620 Elo+

VS

Team Averages
Level 118
1,417 SR
1,621 Elo+
Izanami
Izanami
Structor
Izanami
Level 160
God Stats
1W - 1L
1,417 SR
Queue Stats
243W - 76L
1,780 Elo+
Solo
Chang'e
Chang'e
hericpoderoso123
Chang'e
Level 48
God Stats
3W - 3L
1,580 SR
Queue Stats
90W - 89L
1,512 Elo+
Solo
Tyr
Tyr
iGlowHi
Tyr
Level 147
God Stats
1W - 6L
1,254 SR
Queue Stats
238W - 220L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 7 / 4
17,614
766
28,136
16,218
7,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Praclili
Ganesha
16
2 / 3 / 16
14,878
647
13,583
23,073
33,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
QuatarBudday
Discordia
17
4 / 4 / 8
15,008
653
18,604
11,778
4,737
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Structor
Izanami
16
7 / 5 / 3
15,802
687
16,091
19,969
5,215
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 10 / 6
15,052
654
11,434
22,904
7,408
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
16
2 / 5 / 11
15,175
660
9,713
28,854
31,660
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
20
Kills
14
14
Deaths
20
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
7
4
2.29
W
Ganesha
Praclili
Ganesha
2
3
16
3.33
W
Discordia
QuatarBudday
Discordia
4
4
8
2
L
Izanami
Structor
Izanami
7
5
3
1.7
L
5
10
6
0.8
L
Tyr
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,323
Damage
37,238
51,069
Taken
71,727
45,793
Mitigated
44,283
9,102
Healing
22,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,136
13,389
0
2,822
16,218
7,895
1,023
3,411
12,807
0
97,567
W
Ganesha
Praclili
Ganesha
13,583
1,351
255
1,932
23,073
33,161
262
5,817
17,256
33,912
550
W
Discordia
QuatarBudday
Discordia
18,604
2,685
0
4,093
11,778
4,737
1,055
2,733
9,045
110,663
0
L
Izanami
Structor
Izanami
16,091
11,485
0
3,315
19,969
5,215
2,891
9,599
10,370
0
98,672
L
11,434
507
3,648
9,650
22,904
7,408
483
10,995
11,909
58,702
0
L
Tyr
9,713
1,256
0
5,491
28,854
31,660
649
11,788
17,066
0
35,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,500
Gold Earned
46,029
283
Minions Killed
273
0
Camps Cleared
0
1,181,939
Distance Traveled
1,219,324
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,614
766
134
6
0
381,390
1
W
Ganesha
14,878
647
3
0
0
403,337
5
W
Discordia
15,008
653
146
6
0
397,212
7
L
Izanami
15,802
687
162
7
0
395,116
8
L
Chang'e
15,052
654
76
3
0
391,013
7
L
Tyr
15,175
660
35
2
0
433,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role