Player Matchup

Ra
Ra
DeWetikus
Ra
Level 105
God Stats
0W - 2L
1,682 SR
Queue Stats
6W - 7L
1,445 Elo+
Party 1
Fenrir
Fenrir
Krissie
Fenrir
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,505 Elo+
Party 1
Yemoja
Yemoja
StoneCamp
Yemoja
Level 79
God Stats
2W - 2L
1,634 SR
Queue Stats
12W - 11L
1,475 Elo+
Party 1
Team Averages
Level 80
1,605 SR
1,475 Elo+

VS

Team Averages
Level 76
1,473 SR
1,441 Elo+
Yemoja
Yemoja
DeaDSilver5
Yemoja
Level 45
God Stats
6W - 2L
1,699 SR
Queue Stats
212W - 208L
1,418 Elo+
Party 2
Agni
Agni
mikelsaenz34
Agni
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
161W - 148L
1,453 Elo+
Solo
Fenrir
Fenrir
yannbluerabbit
Fenrir
Level 96
God Stats
5W - 6L
1,220 SR
Queue Stats
245W - 243L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
10,894
641
5,854
14,905
6,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Krissie
Fenrir
4
0 / 0 / 0
7,849
462
749
1,286
598
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
StoneCamp
Yemoja
12
2 / 3 / 4
10,207
600
11,508
14,012
9,296
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 2 / 4
10,662
627
4,527
9,729
6,273
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 2
11,405
671
12,325
9,270
3,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 3 / 1
11,009
648
8,918
13,540
6,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
5
5
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Yemoja
0
2
4
1
L
Fenrir
Krissie
Fenrir
0
0
0
0
L
Yemoja
StoneCamp
Yemoja
2
3
4
1.33
W
1
1
2
2
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,111
Damage
25,770
30,203
Taken
32,539
16,124
Mitigated
16,012
7,398
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,854
611
1,159
4,602
14,905
6,230
0
8,488
6,417
55,847
0
W
Yemoja
4,527
500
1,619
3,250
9,729
6,273
192
4,233
5,496
21,038
0
L
Fenrir
Krissie
Fenrir
749
127
0
327
1,286
598
0
689
597
0
1,682
L
Yemoja
StoneCamp
Yemoja
11,508
539
976
334
14,012
9,296
0
7,718
6,294
35,361
0
W
12,325
868
0
4,025
9,270
3,258
1,099
5,472
3,798
81,508
0
W
8,918
2,452
0
3,876
13,540
6,481
173
7,833
5,707
0
44,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
33,076
152
Minions Killed
224
0
Camps Cleared
0
660,426
Distance Traveled
925,701
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,894
641
89
5
0
305,279
4
W
Yemoja
10,662
627
29
2
0
296,618
0
L
Fenrir
7,849
462
3
0
0
46,493
1
L
Yemoja
10,207
600
60
4
0
308,654
2
W
Agni
11,405
671
154
9
0
312,494
7
W
Fenrir
11,009
648
41
2
0
316,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role