Player Matchup

Arachne
Arachne
DoubleX427
Arachne
Level 27
God Stats
7W - 3L
1,256 SR
Queue Stats
280W - 251L
1,233 Elo+
Solo
Pele
Pele
bonal333
Pele
Level 14
God Stats
4W - 9L
1,468 SR
Queue Stats
5W - 13L
1,126 Elo+
Solo
Hera
Hera
l GoonZie l
Hera
Level 13
God Stats
2W - 7L
941 SR
Queue Stats
2W - 13L
916 Elo+
Solo
Team Averages
Level 18
1,222 SR
1,091 Elo+

VS

Team Averages
Level 20
1,447 SR
1,126 Elo+
Geb
Geb
 
Geb
Level 8
God Stats
1W - 3L
1,593 SR
Queue Stats
1W - 9L
1,067 Elo+
Solo
Yemoja
Yemoja
CLEW187
Yemoja
Level 27
God Stats
0W - 4L
1,366 SR
Queue Stats
1W - 8L
1,144 Elo+
Solo
Eset
Eset
Czar Brad I
Eset
Level 25
God Stats
0W - 3L
1,383 SR
Queue Stats
17W - 29L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DoubleX427
Arachne
13
11 / 1 / 1
11,200
800
11,039
12,066
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
9
0 / 6 / 7
8,536
610
2,846
10,840
3,607
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 5
8,822
630
7,282
5,709
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
3
0 / 0 / 0
6,768
483
0
0
0
Yemoja
CLEW187
Yemoja
11
6 / 8 / 1
9,399
671
8,291
17,975
7,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 4 / 4
9,858
704
9,529
7,211
2,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
9
10
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Yemoja
CLEW187
Yemoja
6
8
1
0.81
L
3
4
4
1.25
W
Arachne
DoubleX427
Arachne
11
1
1
11.5
W
Pele
0
6
7
0.58
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,167
Damage
17,820
28,615
Taken
25,186
10,320
Mitigated
9,465
9,051
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
CLEW187
Yemoja
8,291
3,098
341
1,672
17,975
7,155
0
4,901
13,074
30,967
0
L
9,529
1,118
272
1,223
7,211
2,310
0
2,417
4,794
36,024
0
W
Arachne
DoubleX427
Arachne
11,039
8,421
0
6,634
12,066
4,480
1,613
6,399
5,667
0
28,990
W
Pele
2,846
904
0
1,363
10,840
3,607
42
6,671
4,169
0
16,504
W
7,282
2,496
0
1,054
5,709
2,233
1,104
4,750
959
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
26,025
121
Minions Killed
116
0
Camps Cleared
0
683,895
Distance Traveled
385,371
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,768
483
0
0
0
9,340
0
L
Yemoja
9,399
671
50
4
0
148,278
6
L
Eset
9,858
704
66
5
0
227,753
0
W
Arachne
11,200
800
41
3
0
261,952
1
W
Pele
8,536
610
35
3
0
242,854
6
W
Hera
8,822
630
45
3
0
179,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role