Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
6W - 6L
1,584 SR
Queue Stats
230W - 244L
1,588 Elo+
Solo
Rama
Rama
Khazeus
Rama
Level 18
God Stats
3W - 1L
1,848 SR
Queue Stats
5W - 2L
1,731 Elo+
Solo
Tyr
Tyr
Lmnpledgling
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,243 Elo+
Party 1
Chronos
Chronos
MistVillage1654
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 78L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
syllabic222stock
Kukulkan
Level 28
God Stats
94W - 72L
1,504 SR
Queue Stats
190W - 188L
1,319 Elo+
Solo
Team Averages
Level 21
1,587 SR
1,457 Elo+

VS

Team Averages
Level 27
1,443 SR
1,395 Elo+
Neith
Neith
EvRyK1
Neith
Level 29
God Stats
4W - 4L
1,454 SR
Queue Stats
56W - 54L
1,456 Elo+
Solo
Cerberus
Cerberus
MFGB30
Cerberus
Level 29
God Stats
18W - 14L
1,482 SR
Queue Stats
41W - 39L
1,308 Elo+
Solo
Chaac
Chaac
Titanniuman
Chaac
Level 23
God Stats
55W - 40L
1,587 SR
Queue Stats
67W - 47L
1,502 Elo+
Solo
Chronos
Chronos
igaveuAIDS999
Chronos
Level 28
God Stats
1W - 2L
1,197 SR
Queue Stats
102W - 97L
1,327 Elo+
Solo
Set
Set
lazy_man_gamingz
Set
Level 26
God Stats
18W - 20L
1,495 SR
Queue Stats
188W - 204L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 3 / 1
8,851
805
2,733
7,039
2,198
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Khazeus
Rama
17
4 / 6 / 1
11,485
1,044
18,155
14,226
4,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 12 / 3
9,894
899
7,674
20,440
14,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 4 / 2
10,327
939
14,547
13,371
5,110
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 1
9,739
885
12,007
18,851
14,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

123

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EvRyK1
Neith
18
6 / 2 / 18
11,273
1,025
14,893
7,449
2,922
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MFGB30
Cerberus
17
6 / 2 / 11
10,895
990
12,819
14,188
6,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
7 / 0 / 19
12,360
1,124
18,107
17,738
16,086
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
19
9 / 1 / 20
12,702
1,155
15,323
9,672
4,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 1 / 6
10,299
936
6,499
13,591
5,062
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
107
6
Kills
33
33
Deaths
6
8
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
1
0.17
W
Neith
EvRyK1
Neith
6
2
18
7.5
L
Rama
Khazeus
Rama
4
6
1
0.75
L
0
12
3
0.13
W
Cerberus
MFGB30
Cerberus
6
2
11
5.75
L
1
4
2
0.5
W
7
0
19
16.5
W
Chronos
9
1
20
19
W
5
1
6
8
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,116
Damage
67,641
73,927
Taken
62,638
40,807
Mitigated
35,034
4,993
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,733
372
0
500
7,039
2,198
0
2,175
4,864
0
7,261
W
Neith
EvRyK1
Neith
14,893
10,692
0
2,467
7,449
2,922
0
3,333
4,116
0
31,896
L
Rama
Khazeus
Rama
18,155
13,164
0
1,779
14,226
4,958
0
3,464
10,762
0
38,190
L
7,674
1,436
0
1,356
20,440
14,287
0
10,111
10,329
406
20,232
W
Cerberus
MFGB30
Cerberus
12,819
634
0
2,274
14,188
6,315
0
6,790
7,398
33,324
0
L
14,547
7,225
0
167
13,371
5,110
0
3,617
9,754
32,979
0
W
18,107
5,669
0
6,527
17,738
16,086
0
7,509
10,229
0
42,029
W
Chronos
15,323
5,023
0
717
9,672
4,649
0
2,248
7,424
33,140
0
W
6,499
3,067
0
457
13,591
5,062
0
7,076
6,515
0
11,212
L
12,007
1,871
664
527
18,851
14,254
0
8,775
10,076
32,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,296
Gold Earned
57,529
156
Minions Killed
213
5
Camps Cleared
5
809,157
Distance Traveled
1,046,636
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,851
805
9
1
1
133,046
0
W
Neith
11,273
1,025
38
3
2
168,931
0
L
Rama
11,485
1,044
33
3
2
147,714
0
L
Tyr
9,894
899
19
2
0
161,726
0
W
Cerberus
10,895
990
61
6
2
202,325
0
L
Chronos
10,327
939
32
3
1
172,842
0
W
Chaac
12,360
1,124
61
6
0
217,765
1
W
Chronos
12,702
1,155
43
4
0
244,033
1
W
Set
10,299
936
10
1
1
213,582
0
L
Kukulkan
9,739
885
63
6
1
193,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role