Player Matchup

Hou Yi
Hou Yi
FredbearsPizza
Hou Yi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,597 Elo+
Solo
Nu Wa
Nu Wa
Monekirie
Nu Wa
Level 74
God Stats
54W - 52L
1,459 SR
Queue Stats
84W - 79L
1,481 Elo+
Party 1
Merlin
Merlin
Zeenec
Merlin
Level 107
God Stats
18W - 15L
1,481 SR
Queue Stats
199W - 179L
1,505 Elo+
Party 1
Ra
Ra
wolfboy40k
Ra
Level 44
God Stats
3W - 5L
1,066 SR
Queue Stats
68W - 59L
1,474 Elo+
Solo
Kali
Kali
zarffiil
Kali
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 20L
1,511 Elo+
Solo
Team Averages
Level 80
1,401 SR
1,513 Elo+

VS

Team Averages
Level 68
1,475 SR
1,402 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CottonCandyGiirl
Kukulkan
Level 33
God Stats
18W - 19L
1,487 SR
Queue Stats
19W - 23L
1,406 Elo+
Party 2
Ares
Ares
DrinDrin
Ares
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,298 Elo+
Solo
Mulan
Mulan
LokiSnowman
Mulan
Level 63
God Stats
4W - 4L
1,231 SR
Queue Stats
16W - 28L
1,284 Elo+
Party 2
Olorun
Olorun
Sairia
Olorun
Level 160
God Stats
19W - 16L
1,657 SR
Queue Stats
605W - 604L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
10,253
1,025
9,383
8,707
3,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Monekirie
Nu Wa
17
2 / 0 / 18
10,283
1,028
14,608
5,228
2,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Zeenec
Merlin
17
4 / 1 / 11
10,654
1,065
22,694
6,363
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 1 / 9
10,561
1,056
9,277
3,442
1,487
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
17
7 / 1 / 8
11,705
1,171
11,741
11,295
6,291
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

296

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 4 / 1
9,293
929
4,881
13,858
4,504
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 3 / 1
8,868
887
6,994
10,334
3,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
15
1 / 6 / 2
9,227
923
8,064
16,811
15,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 7 / 2
9,068
907
4,467
18,233
8,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Sairia
Olorun
15
1 / 2 / 0
9,105
911
5,170
12,521
3,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
22
Kills
3
3
Deaths
22
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
1
0.38
L
0
3
1
0.17
L
Ares
1
6
2
0.33
W
4
0
9
8.5
L
0
7
2
0.14
W
Nu Wa
Monekirie
Nu Wa
2
0
18
11
L
Olorun
Sairia
Olorun
1
2
0
0.5
W
Merlin
Zeenec
Merlin
4
1
11
9.5
W
5
1
9
9.5
W
Kali
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,703
Damage
29,576
35,035
Taken
71,757
16,191
Mitigated
35,587
6,816
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,881
3,279
0
1,076
13,858
4,504
0
10,275
3,583
0
25,196
L
6,994
342
0
811
10,334
3,159
0
5,065
5,269
38,849
0
L
Ares
8,064
158
0
0
16,811
15,482
0
9,065
7,746
11,593
0
W
9,383
4,862
0
110
8,707
3,546
0
5,454
3,253
0
32,705
L
4,467
290
0
1,302
18,233
8,538
0
13,314
4,919
0
20,178
W
Nu Wa
Monekirie
Nu Wa
14,608
3,355
0
466
5,228
2,223
0
3,530
1,698
26,941
0
L
Olorun
Sairia
Olorun
5,170
1,386
2,152
2,807
12,521
3,904
0
8,860
3,661
34,102
0
W
Merlin
Zeenec
Merlin
22,694
660
0
258
6,363
2,644
0
2,881
3,482
40,585
0
W
9,277
953
1,902
1,047
3,442
1,487
0
2,491
951
24,113
0
W
Kali
11,741
5,006
0
3,033
11,295
6,291
0
5,872
5,423
0
34,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,456
Gold Earned
45,561
209
Minions Killed
211
15
Camps Cleared
3
1,030,892
Distance Traveled
948,289
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,293
929
32
3
0
200,072
1
L
Kukulkan
8,868
887
90
9
1
201,411
0
L
Ares
9,227
923
6
1
1
170,935
0
W
Hou Yi
10,253
1,025
68
7
2
206,976
0
L
Mulan
9,068
907
33
3
1
200,821
0
W
Nu Wa
10,283
1,028
26
3
0
198,379
0
L
Olorun
9,105
911
50
5
0
175,050
0
W
Merlin
10,654
1,065
48
5
2
208,086
0
W
Ra
10,561
1,056
37
4
1
186,637
0
W
Kali
11,705
1,171
30
3
10
230,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role