Player Matchup

Susano
Susano
Alzaith
Susano
Level 108
God Stats
0W - 1L
1,194 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CurodoOtzuka
Jing Wei
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 72L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
DBC EagleEye
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,432 Elo+
Party 1
Chang'e
Chang'e
KindCalf700475
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,403 Elo+
Party 1
Janus
Janus
WilmaPeanisfit
Janus
Level 142
God Stats
4W - 7L
1,120 SR
Queue Stats
290W - 307L
1,438 Elo+
Solo
Team Averages
Level 121
1,363 SR
1,457 Elo+

VS

Team Averages
Level 107
1,597 SR
1,480 Elo+
Sylvanus
Sylvanus
Dread_Emperor
Sylvanus
Level 121
God Stats
1W - 0L
1,307 SR
Queue Stats
48W - 54L
1,468 Elo+
Solo
Eset
Eset
Gamingqame
Eset
Level 69
God Stats
3W - 0L
1,710 SR
Queue Stats
26W - 33L
1,506 Elo+
Solo
Ymir
Ymir
NAoW I VeNoM
Ymir
Level 88
God Stats
1W - 3L
1,498 SR
Queue Stats
106W - 112L
1,450 Elo+
Party 2
Sol
Sol
noxbr8
Sol
Level 160
God Stats
17W - 14L
1,687 SR
Queue Stats
1,438W - 1,416L
1,518 Elo+
Solo
Scylla
Scylla
xReToX11
Scylla
Level 95
God Stats
2W - 1L
1,785 SR
Queue Stats
98W - 98L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Alzaith
Susano
20
15 / 9 / 6
17,924
717
45,592
27,863
27,991
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
CurodoOtzuka
Jing Wei
15
2 / 4 / 8
11,799
472
8,931
10,430
3,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DBC EagleEye
Sun Wukong
20
4 / 4 / 13
16,237
649
29,691
30,551
53,075
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
2 / 12 / 12
12,915
517
21,588
24,352
9,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 8 / 12
16,028
641
39,298
19,067
7,198
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dread_Emperor
Sylvanus
20
5 / 6 / 24
16,972
679
16,111
47,985
77,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 1 / 1
10,152
406
1,588
2,217
655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 5 / 24
16,611
664
18,193
45,959
72,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
noxbr8
Sol
20
10 / 7 / 17
17,489
700
33,397
38,596
31,115
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
xReToX11
Scylla
20
16 / 8 / 13
17,625
705
27,559
31,843
17,337
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
116
27
Kills
37
37
Deaths
27
51
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Susano
Alzaith
Susano
15
9
6
2
L
Jing Wei
CurodoOtzuka
Jing Wei
2
4
8
1.5
L
Sun Wukong
DBC EagleEye
Sun Wukong
4
4
13
2.63
W
Sylvanus
Dread_Emperor
Sylvanus
5
6
24
2.83
W
0
1
1
0.5
L
2
12
12
0.67
W
6
5
24
3.6
L
4
8
12
1.25
W
Sol
noxbr8
Sol
10
7
17
2.64
W
Scylla
xReToX11
Scylla
16
8
13
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,100
Damage
96,848
112,263
Taken
166,600
101,397
Mitigated
199,288
42,237
Healing
74,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Alzaith
Susano
45,592
8,500
2,352
3,423
27,863
27,991
0
23,410
4,453
0
66,725
L
Jing Wei
CurodoOtzuka
Jing Wei
8,931
5,681
1,014
779
10,430
3,867
365
9,400
1,030
0
18,777
L
Sun Wukong
DBC EagleEye
Sun Wukong
29,691
5,440
3,929
10,596
30,551
53,075
194
23,718
6,833
0
64,728
W
Sylvanus
Dread_Emperor
Sylvanus
16,111
4,825
19,870
16,020
47,985
77,557
836
17,726
30,259
35,122
0
W
1,588
185
446
383
2,217
655
0
1,488
729
4,665
0
L
21,588
2,100
9,159
5,348
24,352
9,266
536
23,430
922
37,363
0
W
18,193
1,632
4,586
4,956
45,959
72,624
352
18,151
27,808
49,334
0
L
39,298
619
3,371
2,266
19,067
7,198
306
16,890
2,177
75,894
0
W
Sol
noxbr8
Sol
33,397
7,596
6,114
13,032
38,596
31,115
2,276
11,464
27,132
74,087
0
W
Scylla
xReToX11
Scylla
27,559
1,596
5,238
3,883
31,843
17,337
2,195
12,057
19,786
64,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,903
Gold Earned
78,849
254
Minions Killed
238
0
Camps Cleared
0
1,826,797
Distance Traveled
1,575,597
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
17,924
717
45
2
0
374,082
0
L
Jing Wei
11,799
472
33
1
0
193,926
0
L
Sun Wukong
16,237
649
63
3
0
479,944
0
W
Sylvanus
16,972
679
40
2
0
341,636
5
W
Eset
10,152
406
3
0
0
72,599
0
L
Chang'e
12,915
517
26
1
0
344,966
0
W
Ymir
16,611
664
37
1
0
413,818
0
L
Janus
16,028
641
87
3
0
433,879
4
W
Sol
17,489
700
87
3
0
359,631
0
W
Scylla
17,625
705
71
3
0
387,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role