Player Matchup

Sobek
Sobek
Platinum II
BoSSDoGG
Sobek
Platinum II
Level 143
God Stats
4W - 2L
1,783 SR
Queue Stats
46W - 32L
1,847 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
DefMyJam
Sun Wukong
Gold I
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 63L
1,617 MMR
Party 1
Rama
Rama
Platinum III
JimmyBoson
Rama
Platinum III
Level 152
God Stats
4W - 7L
1,528 SR
Queue Stats
127W - 112L
1,812 MMR
Solo
Nemesis
Nemesis
Platinum IV
SnakD
Nemesis
Platinum IV
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 120L
1,782 MMR
Solo
Discordia
Discordia
Platinum IV
knighttart
Discordia
Platinum IV
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
621W - 606L
1,713 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,562 SR
1,754 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,634 SR
1,662 MMR
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
F0rty5
Medusa
Gold I
Level 149
God Stats
2W - 1L
1,899 SR
Queue Stats
76W - 73L
1,726 MMR
Solo
Scylla
Scylla
Platinum II
Shars
Scylla
Platinum II
Level 160
God Stats
54W - 44L
1,655 SR
Queue Stats
932W - 977L
1,803 MMR
Solo
Vamana
Vamana
Platinum II
ceesardm
Vamana
Platinum II
Level 129
God Stats
11W - 7L
1,614 SR
Queue Stats
277W - 280L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BoSSDoGG
Sobek
20
0 / 7 / 12
15,473
442
14,758
45,320
68,120
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
DefMyJam
Sun Wukong
20
1 / 3 / 3
17,074
488
18,618
32,824
52,141
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 6 / 3
18,702
534
31,213
31,021
13,361
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
SnakD
Nemesis
20
9 / 6 / 9
19,873
568
17,184
30,470
21,361
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
knighttart
Discordia
20
6 / 10 / 11
16,889
483
32,329
23,448
10,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThorThe MorriganYemojaHun BatzKukulkan

VS

Bans
SusanoPersephoneMercuryMerlinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
5 / 9 / 15
20,328
581
19,888
36,114
35,674
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
 
Bacchus
20
6 / 3 / 20
18,501
529
19,047
36,327
60,885
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
F0rty5
Medusa
20
6 / 3 / 10
20,501
586
30,415
22,968
12,439
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Shars
Scylla
20
11 / 7 / 11
22,007
629
43,941
28,050
12,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
ceesardm
Vamana
20
4 / 1 / 11
20,976
599
27,548
34,084
52,393
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
99
22
Kills
32
32
Deaths
23
38
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
9
15
1.39
W
Bacchus
 
Bacchus
6
3
20
5.33
L
Sobek
BoSSDoGG
Sobek
0
7
12
0.86
L
Sun Wukong
DefMyJam
Sun Wukong
1
3
3
0.83
W
Medusa
F0rty5
Medusa
6
3
10
3.67
L
6
6
3
1.25
W
Scylla
Shars
Scylla
11
7
11
2.36
L
Nemesis
SnakD
Nemesis
9
6
9
2.25
W
Vamana
ceesardm
Vamana
4
1
11
9.5
L
Discordia
knighttart
Discordia
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,102
Damage
140,839
163,083
Taken
157,543
165,213
Mitigated
173,640
37,658
Healing
57,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,888
6,341
0
11,448
36,114
35,674
1,261
9,881
26,233
0
175,974
W
Bacchus
 
Bacchus
19,047
2,587
0
4,669
36,327
60,885
1,082
13,773
22,554
51,124
0
L
Sobek
BoSSDoGG
Sobek
14,758
1,234
1,744
6,138
45,320
68,120
0
18,009
27,311
53,891
668
L
Sun Wukong
DefMyJam
Sun Wukong
18,618
4,205
0
9,112
32,824
52,141
4,461
8,802
24,022
1,388
133,174
W
Medusa
F0rty5
Medusa
30,415
15,052
0
12,456
22,968
12,439
10,205
6,780
16,188
0
207,994
L
31,213
26,528
0
11,724
31,021
13,361
0
9,777
21,244
0
164,361
W
Scylla
Shars
Scylla
43,941
2,767
0
13,155
28,050
12,249
1,005
12,658
15,392
195,223
0
L
Nemesis
SnakD
Nemesis
17,184
5,445
0
6,463
30,470
21,361
0
14,695
15,775
0
145,663
W
Vamana
ceesardm
Vamana
27,548
12,973
0
15,272
34,084
52,393
3,664
5,949
28,135
702
160,936
L
Discordia
knighttart
Discordia
32,329
1,939
254
2,223
23,448
10,230
45
12,832
10,616
133,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,011
Gold Earned
102,313
984
Minions Killed
1,015
0
Camps Cleared
0
3,197,270
Distance Traveled
3,360,086
42
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
20,328
581
189
5
0
694,842
6
W
Bacchus
18,501
529
25
1
0
703,265
13
L
Sobek
15,473
442
57
2
0
698,179
12
L
Sun Wukong
17,074
488
254
7
0
659,568
0
W
Medusa
20,501
586
270
8
0
613,130
6
L
Rama
18,702
534
255
7
0
566,349
9
W
Scylla
22,007
629
265
8
0
596,030
12
L
Nemesis
19,873
568
221
6
0
725,560
13
W
Vamana
20,976
599
266
8
0
752,819
15
L
Discordia
16,889
483
197
6
0
547,614
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role