Player Matchup

Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Frushman
Medusa
Level 25
God Stats
4W - 3L
1,882 SR
Queue Stats
47W - 51L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Iyot mo
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
LastSohnpei
Thanatos
Level 17
God Stats
16W - 11L
1,470 SR
Queue Stats
49W - 39L
1,529 Elo+
Party 2
Ymir
Ymir
NomarTheCreator
Ymir
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 16
1,570 SR
1,495 Elo+

VS

Team Averages
Level 14
1,493 SR
1,419 Elo+
Arachne
Arachne
 
Arachne
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,411 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DebacleRL
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 1
Hun Batz
Hun Batz
beanieboy2004
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,706 Elo+
Party 1
Discordia
Discordia
xL3ANARG
Discordia
Level 27
God Stats
4W - 5L
1,463 SR
Queue Stats
72W - 90L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 1 / 22
15,788
929
28,299
9,625
3,220
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Frushman
Medusa
20
16 / 5 / 17
17,897
1,053
39,698
23,176
7,887
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Iyot mo
Sun Wukong
20
4 / 4 / 18
15,831
931
12,865
16,781
7,636
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
LastSohnpei
Thanatos
20
15 / 5 / 14
16,726
984
21,405
15,728
5,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 6 / 21
15,039
885
10,145
21,681
11,050
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
0 / 11 / 8
14,034
826
2,932
20,269
8,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Jormungandr
 
Jormungandr
20
14 / 8 / 5
18,741
1,102
29,332
34,464
25,678
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
DebacleRL
Neith
20
1 / 5 / 14
14,664
863
10,300
18,866
7,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
beanieboy2004
Hun Batz
20
4 / 9 / 13
15,309
901
17,606
24,572
21,410
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
xL3ANARG
Discordia
20
2 / 7 / 13
14,959
880
20,755
21,999
7,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
74
40
Kills
21
21
Deaths
40
92
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
22
14
L
Arachne
 
Arachne
0
11
8
0.36
L
Jormungandr
 
Jormungandr
14
8
5
2.06
L
Neith
DebacleRL
Neith
1
5
14
1.6
W
Medusa
Frushman
Medusa
16
5
17
4.9
W
Sun Wukong
Iyot mo
Sun Wukong
4
4
18
3.25
W
Thanatos
LastSohnpei
Thanatos
15
5
14
4.4
W
2
6
21
2.08
L
Hun Batz
beanieboy2004
Hun Batz
4
9
13
1.17
L
Discordia
xL3ANARG
Discordia
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,412
Damage
80,925
86,991
Taken
120,170
34,861
Mitigated
70,241
11,831
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
28,299
64
0
20
9,625
3,220
0
6,374
3,251
58,407
0
L
Arachne
 
Arachne
2,932
2,667
0
851
20,269
8,998
0
4,868
15,401
0
14,789
L
Jormungandr
 
Jormungandr
29,332
6,222
1,451
4,681
34,464
25,678
0
14,956
19,508
65,787
0
L
Neith
DebacleRL
Neith
10,300
4,435
644
2,937
18,866
7,036
0
6,268
12,598
0
32,001
W
Medusa
Frushman
Medusa
39,698
27,285
0
3,200
23,176
7,887
0
10,321
12,855
0
81,970
W
Sun Wukong
Iyot mo
Sun Wukong
12,865
1,541
0
422
16,781
7,636
0
11,376
5,405
192
25,754
W
Thanatos
LastSohnpei
Thanatos
21,405
5,424
0
8,189
15,728
5,068
0
8,875
6,853
0
38,175
W
10,145
963
0
0
21,681
11,050
0
13,141
8,540
24,292
0
L
Hun Batz
beanieboy2004
Hun Batz
17,606
3,460
366
1,308
24,572
21,410
0
6,773
17,799
0
40,371
L
Discordia
xL3ANARG
Discordia
20,755
1,761
0
2,888
21,999
7,119
0
5,771
16,228
45,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,281
Gold Earned
77,707
276
Minions Killed
276
6
Camps Cleared
10
1,381,131
Distance Traveled
1,333,445
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,788
929
53
3
1
340,157
0
L
Arachne
14,034
826
17
1
7
234,710
1
L
Jormungandr
18,741
1,102
99
6
1
269,580
0
L
Neith
14,664
863
51
3
2
258,149
0
W
Medusa
17,897
1,053
101
6
4
224,175
0
W
Sun Wukong
15,831
931
42
2
0
288,800
0
W
Thanatos
16,726
984
43
3
1
304,353
0
W
Ymir
15,039
885
37
2
0
223,646
0
L
Hun Batz
15,309
901
48
3
0
265,259
3
L
Discordia
14,959
880
61
4
0
305,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role