Player Matchup

Nemesis
Nemesis
Andreyre
Nemesis
Level 14
God Stats
4W - 1L
1,718 SR
Queue Stats
7W - 8L
1,200 Elo+
Solo
Bellona
Bellona
DjaaL
Bellona
Level 24
God Stats
17W - 16L
1,475 SR
Queue Stats
45W - 43L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jason6j6j6j
Ah Muzen Cab
Level 27
God Stats
6W - 5L
1,458 SR
Queue Stats
45W - 47L
1,344 Elo+
Solo
Merlin
Merlin
Juicter14
Merlin
Level 20
God Stats
24W - 17L
1,601 SR
Queue Stats
291W - 278L
1,501 Elo+
Solo
Nu Wa
Nu Wa
MariaMashukova94
Nu Wa
Level 28
God Stats
26W - 38L
1,526 SR
Queue Stats
46W - 66L
1,318 Elo+
Solo
Team Averages
Level 23
1,556 SR
1,375 Elo+

VS

Team Averages
Level 19
1,412 SR
1,308 Elo+
Ymir
Ymir
Kleptsy
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
KosmicTrips
Neith
Level 47
God Stats
138W - 183L
1,382 SR
Queue Stats
138W - 183L
1,303 Elo+
Party 1
Arachne
Arachne
Mavyix
Arachne
Level 16
God Stats
3W - 2L
1,652 SR
Queue Stats
13W - 18L
1,379 Elo+
Solo
Nox
Nox
kakeudon
Nox
Level 17
God Stats
0W - 2L
1,248 SR
Queue Stats
13W - 16L
1,309 Elo+
Solo
Thor
Thor
nibbageey
Thor
Level 13
God Stats
0W - 2L
1,278 SR
Queue Stats
8W - 8L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andreyre
Nemesis
20
4 / 5 / 9
14,145
566
13,070
18,246
9,236
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
DjaaL
Bellona
20
6 / 2 / 3
13,966
559
13,758
15,994
11,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Jason6j6j6j
Ah Muzen Cab
20
22 / 6 / 4
15,816
633
26,024
22,489
9,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Juicter14
Merlin
20
4 / 5 / 3
12,958
518
11,876
12,311
5,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 8 / 4
10,622
425
4,137
10,331
5,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kleptsy
Ymir
13
0 / 10 / 7
9,211
368
3,637
14,329
11,300
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 11 / 3
13,941
558
18,698
21,136
7,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Mavyix
Arachne
17
1 / 6 / 2
10,993
440
10,002
20,605
9,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 4 / 2
13,669
547
15,026
12,901
4,265
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
16
4 / 7 / 2
11,944
478
10,591
19,097
6,226
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
37
Kills
26
26
Deaths
38
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Andreyre
Nemesis
4
5
9
1.7
W
Bellona
DjaaL
Bellona
6
2
3
3.75
W
Ah Muzen Cab
Jason6j6j6j
Ah Muzen Cab
22
6
4
4
W
Merlin
Juicter14
Merlin
4
5
3
1.1
L
Ymir
Kleptsy
Ymir
0
10
7
0.35
L
12
11
3
1.23
W
1
8
4
0.38
L
Arachne
Mavyix
Arachne
1
6
2
0.33
L
9
4
2
2.5
L
Thor
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,865
Damage
57,954
79,371
Taken
88,068
40,249
Mitigated
39,051
22,726
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Andreyre
Nemesis
13,070
7,408
0
5,982
18,246
9,236
0
2,786
15,460
0
113,631
W
Bellona
DjaaL
Bellona
13,758
3,948
0
3,370
15,994
11,074
2,271
2,996
12,998
0
99,154
W
Ah Muzen Cab
Jason6j6j6j
Ah Muzen Cab
26,024
17,517
0
11,587
22,489
9,581
5,730
5,472
17,017
0
103,409
W
Merlin
Juicter14
Merlin
11,876
317
0
250
12,311
5,026
584
4,050
8,261
77,664
0
L
Ymir
Kleptsy
Ymir
3,637
803
0
0
14,329
11,300
335
2,897
11,432
14,090
0
L
18,698
8,485
255
5,308
21,136
7,533
6,619
2,255
18,881
0
91,112
W
4,137
1,224
146
1,391
10,331
5,332
362
3,359
6,972
34,631
0
L
Arachne
Mavyix
Arachne
10,002
6,797
0
5,233
20,605
9,727
600
7,177
13,428
0
66,735
L
15,026
1,017
0
1,185
12,901
4,265
30
2,934
9,967
81,444
0
L
Thor
10,591
4,385
0
3,367
19,097
6,226
893
750
18,347
0
75,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,507
Gold Earned
59,758
638
Minions Killed
554
0
Camps Cleared
0
1,882,186
Distance Traveled
1,910,690
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,145
566
152
6
0
462,567
3
W
Bellona
13,966
559
151
6
0
456,375
3
W
Ah Muzen Cab
15,816
633
166
7
0
348,979
0
W
Merlin
12,958
518
129
5
0
410,169
1
L
Ymir
9,211
368
19
1
0
264,573
2
L
Neith
13,941
558
171
7
0
334,062
4
W
Nu Wa
10,622
425
40
2
0
204,096
0
L
Arachne
10,993
440
113
5
0
429,031
3
L
Nox
13,669
547
165
7
0
450,531
3
L
Thor
11,944
478
86
3
0
432,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role