Player Matchup

Jormungandr
Jormungandr
AnGrY BiRd KILA
Jormungandr
Level 29
God Stats
0W - 6L
1,337 SR
Queue Stats
138W - 150L
1,510 Elo+
Party 1
Bellona
Bellona
Halfbreed1989
Bellona
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 236L
1,584 Elo+
Party 4
King Arthur
King Arthur
IoHAVOCoI
King Arthur
Level 104
God Stats
0W - 3L
1,151 SR
Queue Stats
191W - 173L
1,554 Elo+
Party 4
Kali
Kali
cOwOna_Viwus
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,570 Elo+
Party 1
Mercury
Mercury
一giu我里giaogiao
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,451 Elo+
Solo
Team Averages
Level 51
1,398 SR
1,534 Elo+

VS

Team Averages
Level 48
1,593 SR
1,436 Elo+
Hera
Hera
BerryScurry
Hera
Level 29
God Stats
4W - 0L
1,967 SR
Queue Stats
86W - 74L
1,521 Elo+
Party 2
Geb
Geb
ImmortalZinogre
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,420 Elo+
Party 3
Raijin
Raijin
PaypayToWin
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,598 Elo+
Party 2
Erlang Shen
Erlang Shen
hunter4972
Erlang Shen
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Da Ji
Da Ji
kingsomim
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 31L
1,140 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnGrY BiRd KILA
Jormungandr
19
10 / 9 / 14
12,685
846
14,258
20,224
21,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
18
8 / 9 / 11
11,866
791
14,363
19,751
17,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
IoHAVOCoI
King Arthur
18
10 / 8 / 13
11,844
790
21,696
26,674
34,207
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
5 / 7 / 18
11,559
771
8,371
17,168
8,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 9 / 12
11,232
749
7,491
17,710
7,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 23
14,434
962
35,067
12,490
6,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 6 / 22
11,931
795
13,197
18,127
9,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
20
19 / 6 / 8
15,623
1,042
23,366
16,242
7,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
hunter4972
Erlang Shen
16
0 / 10 / 13
9,749
650
5,161
16,172
7,440
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
kingsomim
Da Ji
17
2 / 8 / 21
10,823
722
9,986
13,101
6,454
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
129
36
Kills
42
42
Deaths
36
68
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AnGrY BiRd KILA
Jormungandr
10
9
14
1.89
W
14
6
23
4.25
L
Bellona
8
9
11
1.5
W
7
6
22
3
L
King Arthur
IoHAVOCoI
King Arthur
10
8
13
2.06
W
Raijin
19
6
8
3.83
L
5
7
18
2
W
Erlang Shen
hunter4972
Erlang Shen
0
10
13
0.65
W
Da Ji
kingsomim
Da Ji
2
8
21
1.56
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,179
Damage
86,777
101,527
Taken
76,132
88,213
Mitigated
38,040
30,001
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AnGrY BiRd KILA
Jormungandr
14,258
2,410
820
2,022
20,224
21,220
96
13,732
6,492
30,050
0
W
35,067
10,269
2,592
3,553
12,490
6,940
1,699
3,180
9,310
58,359
0
L
Bellona
14,363
4,815
2,386
3,869
19,751
17,585
347
14,213
5,538
0
25,507
W
13,197
1,571
1,595
1,212
18,127
9,642
413
1,451
16,676
19,187
0
L
King Arthur
IoHAVOCoI
King Arthur
21,696
4,058
2,612
8,809
26,674
34,207
42
16,646
10,028
461
42,708
W
Raijin
23,366
3,280
1,297
5,978
16,242
7,564
1,599
3,381
12,861
53,479
0
L
8,371
5,414
1,587
4,240
17,168
8,176
545
12,510
4,658
0
13,234
W
Erlang Shen
hunter4972
Erlang Shen
5,161
2,658
0
816
16,172
7,440
896
3,795
12,377
0
11,589
W
Da Ji
kingsomim
Da Ji
9,986
2,600
435
142
13,101
6,454
53
2,719
10,382
0
17,503
L
7,491
2,354
1,318
2,338
17,710
7,025
2,288
14,529
3,181
0
22,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,186
Gold Earned
62,560
127
Minions Killed
158
0
Camps Cleared
0
1,175,458
Distance Traveled
1,296,639
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,685
846
19
1
0
222,216
0
W
Hera
14,434
962
60
4
0
250,716
0
L
Bellona
11,866
791
22
1
0
228,114
1
W
Geb
11,931
795
6
0
0
285,379
0
L
King Arthur
11,844
790
40
3
0
233,851
0
W
Raijin
15,623
1,042
62
4
0
227,506
0
L
Kali
11,559
771
9
1
0
245,313
0
W
Erlang Shen
9,749
650
13
1
0
250,329
0
W
Da Ji
10,823
722
17
1
0
282,709
0
L
Mercury
11,232
749
37
2
0
245,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role