Player Matchup

Sol
Sol
Masters
Baas
Sol
Masters
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
2,643 MMR
Solo
Hachiman
Hachiman
Diamond IV
OhiSBe4St
Hachiman
Diamond IV
Level 67
God Stats
9W - 10L
1,685 SR
Queue Stats
210W - 190L
2,523 MMR
Solo
Thor
Thor
Diamond I
Sibi
Thor
Diamond I
Level 160
God Stats
6W - 3L
1,935 SR
Queue Stats
114W - 103L
2,735 MMR
Solo
Horus
Horus
Masters
TheAllahGuy
Horus
Masters
Level 160
God Stats
5W - 10L
1,298 SR
Queue Stats
649W - 622L
2,531 MMR
Solo
Cabrakan
Cabrakan
Diamond III
ZaiBro
Cabrakan
Diamond III
Level 160
God Stats
3W - 8L
1,577 SR
Queue Stats
137W - 126L
2,497 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,599 SR
2,586 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,628 SR
2,585 MMR
Geb
Geb
Masters
Irоny
Geb
Masters
Level 160
God Stats
8W - 5L
1,736 SR
Queue Stats
578W - 533L
2,583 MMR
Solo
Cernunnos
Cernunnos
Diamond II
Mysteriou
Cernunnos
Diamond II
Level 154
God Stats
11W - 5L
1,902 SR
Queue Stats
105W - 90L
2,773 MMR
Solo
Da Ji
Da Ji
Platinum III
SheriffHopper
Da Ji
Platinum III
Level 122
God Stats
1W - 1L
1,313 SR
Queue Stats
61W - 53L
2,580 MMR
Solo
Anubis
Anubis
Diamond I
Simarro
Anubis
Diamond I
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
413W - 391L
2,502 MMR
Solo
King Arthur
King Arthur
Masters
Wooffey
King Arthur
Masters
Level 160
God Stats
5W - 4L
1,687 SR
Queue Stats
1,045W - 1,006L
2,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Baas
Sol
20
13 / 11 / 12
21,971
523
44,802
42,388
17,478
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
OhiSBe4St
Hachiman
20
11 / 6 / 7
21,863
521
35,532
39,039
17,262
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Sibi
Thor
20
5 / 10 / 18
20,034
477
29,575
54,568
60,585
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 8 / 33
20,690
493
13,040
51,727
72,807
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
ZaiBro
Cabrakan
20
11 / 7 / 15
21,404
510
30,149
41,687
45,155
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
YemojaThe MorriganPersephoneCamazotzHeimdallr

VS

Bans
OdinHou YiHun BatzJing WeiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Irоny
Geb
20
2 / 7 / 28
22,243
530
26,458
41,124
52,695
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
Mysteriou
Cernunnos
20
8 / 11 / 8
26,044
620
47,978
43,474
18,786
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 13 / 12
24,682
588
35,630
36,548
16,376
Anubis
Simarro
Anubis
20
14 / 8 / 8
24,903
593
38,425
30,558
15,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Wooffey
King Arthur
20
8 / 6 / 19
25,379
604
43,170
41,678
67,461
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
117
45
Kills
42
42
Deaths
45
85
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sol
Baas
Sol
13
11
12
1.73
W
Geb
Irоny
Geb
2
7
28
2.29
W
Cernunnos
Mysteriou
Cernunnos
8
11
8
1.09
L
Hachiman
OhiSBe4St
Hachiman
11
6
7
2.42
W
10
13
12
1.23
L
Thor
Sibi
Thor
5
10
18
1.4
W
Anubis
Simarro
Anubis
14
8
8
2.25
L
5
8
33
2.69
W
King Arthur
Wooffey
King Arthur
8
6
19
2.92
L
Cabrakan
ZaiBro
Cabrakan
11
7
15
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,098
Damage
191,661
229,409
Taken
193,382
213,287
Mitigated
170,569
74,909
Healing
65,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Baas
Sol
44,802
13,455
0
17,711
42,388
17,478
7,107
16,929
25,459
183,445
0
W
Geb
Irоny
Geb
26,458
2,931
0
11,961
41,124
52,695
571
17,636
23,488
77,226
0
W
Cernunnos
Mysteriou
Cernunnos
47,978
33,097
0
20,864
43,474
18,786
7,963
14,769
28,705
0
307,006
L
Hachiman
OhiSBe4St
Hachiman
35,532
24,824
0
16,626
39,039
17,262
5,911
6,992
32,047
0
196,336
W
35,630
10,252
0
5,716
36,548
16,376
3,984
12,877
23,671
0
162,129
L
Thor
Sibi
Thor
29,575
7,144
0
7,594
54,568
60,585
1,602
16,452
38,116
0
133,058
W
Anubis
Simarro
Anubis
38,425
1,187
0
13,038
30,558
15,251
2,334
13,961
16,597
218,322
0
L
13,040
5,010
7,231
18,838
51,727
72,807
582
11,857
39,870
0
43,681
W
King Arthur
Wooffey
King Arthur
43,170
8,616
0
13,447
41,678
67,461
817
18,202
23,476
0
199,108
L
Cabrakan
ZaiBro
Cabrakan
30,149
2,436
0
6,909
41,687
45,155
0
15,235
26,452
142,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,962
Gold Earned
123,251
894
Minions Killed
1,124
0
Camps Cleared
0
3,767,633
Distance Traveled
3,693,053
63
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
21,971
523
246
6
0
679,361
12
W
Geb
22,243
530
64
2
0
875,084
8
W
Cernunnos
26,044
620
316
8
0
669,034
8
L
Hachiman
21,863
521
290
7
0
724,667
11
W
Da Ji
24,682
588
205
5
0
694,348
11
L
Thor
20,034
477
178
4
0
728,285
12
W
Anubis
24,903
593
278
7
0
679,470
8
L
Horus
20,690
493
32
1
0
860,104
10
W
King Arthur
25,379
604
261
6
0
775,117
8
L
Cabrakan
21,404
510
148
4
0
775,216
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role